- Joined
- Dec 31, 2016
- Messages
- 320
I'm interested in the theory of making a loading system. I'm not talking about save/load system, but a loading system like a loading screen but ingame, when you need to generate a huge amount of objects, scripts, units, etc.
I've seen it in Mineralz and wonder how and why is this made. Maybe I can make this to reduce initial lag of my maps.
I've seen it in Mineralz and wonder how and why is this made. Maybe I can make this to reduce initial lag of my maps.