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LithUnwrap -UV Mapping Tool

Submitted by bbolthou, Ezikielth
This bundle is marked as approved. It works and satisfies the submission rules.
This tool originates from here

A great tool for UV mapping and creating UV maps out of pre-existing wc3 models.

Filetypes supported- .lum .obj .3ds .asc .Iwo .x .dof .ms3d .cob .nod .mdl .md2 .md3 .prm .smf .pof .oof .peo .geo .sod .l3d .3do .act .bdy .skn .bmf .mdc .mdo

Saves UV maps as- .bmp

The learning curve on this tool is moderately high.

Here is a tutorial on one of its many uses, UV map creation from an existing model:
http://www.hiveworkshop.com/forums/showthread.php?p=720122
( I must say this tutorial is quite good *wink)

Keywords:
texture, UV, UV map
Contents

LithUnwrap - UV Mapping Tool (Binary)

Reviews
Moderator
22:14, 12th Aug 2008 Hakeem: Very good tool for just about anything UV mapping related.
  1. 22:14, 12th Aug 2008
    Hakeem: Very good tool for just about anything UV mapping related.
     
  2. varsaigen

    varsaigen

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    this looks cool. At least you gave credit! :D Unlike what Sansui says. >.>
     
  3. Kwaliti

    Kwaliti

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    I use this, it's a pro tool.
     
  4. varsaigen

    varsaigen

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    Cool. I didn't catch what else it does. is it JUST a modeling tool? or can it do animations and skeletons too?
     
  5. Kwaliti

    Kwaliti

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    This is NOT a modeling tool, this is an unwrapping tool.
     
  6. varsaigen

    varsaigen

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    oh. I see that ow. >.> The pic kinda gives the impression that it is a modeling tool. :p Thanks for telling me though. :D The vertex modifier doesn't seem to like me much. Hopefully this will help. :p
     
  7. Ezikielth

    Ezikielth

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    I suggest you read my tutorial for it, thats the only application I use it for, but its also useful for mapping models, but I dont think you are a modeling guy :/.
     
  8. pkw

    pkw

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    very nice tool when u noe how to use.
     
  9. varsaigen

    varsaigen

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    Ezikielth, I am making a furbolg Necromancer. I think that counts as modeling. lol
     
  10. Deolrin

    Deolrin

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    And im making an Furbolg Frost mage and be using this lil tool!
     
  11. Vercas

    Vercas

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    Nice tool, 5/5!
     
  12. Elven Spellmake

    Elven Spellmake

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    This may be a silly question. But why can't you just extract the blp files needed to be changed and change them? Does this program show what you are editing then? Or am I missing something.
     
  13. Kwaliti

    Kwaliti

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    This is a model unwrapping program, not a texture editor. It unwraps the model mesh as a 2D shape, which later can be textured.
     
  14. Elven Spellmake

    Elven Spellmake

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    Thanks for the reply, I realise this isn't an editor, but why would you need to unwrap it as a mesh? Can't textures just be edited anyway without the need of the 2-D mesh?
    What is actually special about this program considering models already have 2-D textures which are easily extractable and editable?

    Many Thanks,

    Elven Spellmaker
     
  15. Kwaliti

    Kwaliti

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    When you create a model from scratch, it has no unwrap map. That's where this tool comes in handy to unwrap the mesh and to save the map as a texture so it can be later attached to the model itself.

    To put it simple, this program creates a 2D map of all vertices/faces on a 2D texture which can be modified by a user's wish, but first and foremost, it adds a unwrap map to the model itself. After that, the modified model is saved in its original format, and an unwrap map is exported as a 2D texture, so the user can later on add a texture to the model.

    [​IMG]

    This is the wrap of the model above. The user can now texture the map by his likings.

    [​IMG]

    Image Source: PeerlessProductions.com
     
  16. Elven Spellmake

    Elven Spellmake

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    Thanks for explaining this to me politely (+rep), as I was quite confuzzled. This makes a lot more sense now, but one more thing. I have heard people say "You need to fix the wrap here" does that mean that people havn't been using a program like this?

    Thanks,

    Elven Spellmaker
     
  17. Kwaliti

    Kwaliti

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    When they say "You need to fix your wrap here and there" on textures, they mean to move a specific part of a texture on another place close to the original one, thus fitting the wrap, however, if they say that for a model, they want to say that the wrap on the model is horrid and that the creator won't be able to create a high quality texture. Bad unwraps (model wise) can result in texture stretching, upside-down textures, etc.
     
  18. Archangel_Tidusx

    Archangel_Tidusx

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    The tool basically applies a skin to a model. Nothing more.

    And no .mdx? =[
     
    Last edited by a moderator: Aug 11, 2008
  19. XzobieX

    XzobieX

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    Seems Cool But If You Do Not Tell Me How It Works I Will Destroy It Because I Am Not Good Enough At These Works. :grin:



    Thanks Anyway Friend That Program Working.