- Joined
- Nov 20, 2005
- Messages
- 1,253
Hello. I have a problem with triggers in the map I'm creating, where you lead an army of mixed units, and a scoreboard displays how many remaining additional waves you have before Game Over, sort of acting like a "Player Life" counter on screen.
Now, what's the problem? I get only 1 additional wave, but by the time that new wave dies, it's game over.
Anyone can help me to build an accurate working system for this, please?
- When you have 6 remaining units, a new wave spawns at the starting point of the map.
- When you destroy gates to advance into the next sector, 2 additional waves are added to the HUD scoreboard and the variable that stores the number of available waves.
- When you reach 1 waves, that's the last reinforcement wave you get, before it turns to 0, then when all units get killed it's Game Over.
Now, what's the problem? I get only 1 additional wave, but by the time that new wave dies, it's game over.
Anyone can help me to build an accurate working system for this, please?