- Joined
- Mar 16, 2014
- Messages
- 169
So normally when I use this function "(Player Group - pick every player in (All Players) and do (Player - Make X Unavailable for training/construction by picked Player))" with heroes, it works. However, when I use this function with a unit instead of a hero, it isn't working, for whatever reason. The unit can still be constructed.
The heroes/units are being sold from a tavern building, but the unit is still in the tavern after this trigger command goes through.
The solution I've had to come up with for now is to make a dummy hero get sold before replacing it with the unit, because heroes can be disabled by the trigger properly while units can't.
The heroes/units are being sold from a tavern building, but the unit is still in the tavern after this trigger command goes through.
The solution I've had to come up with for now is to make a dummy hero get sold before replacing it with the unit, because heroes can be disabled by the trigger properly while units can't.
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