Moderator
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Moderator
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Moderator: Maker Date: 3rd Mar 2012 Spell: Lightning Grappler v1.1
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Spell Description
Active Ability
Spell Type: Point Target
Cast Range: 1500/2000/2500 Range
Storm releases a highly charged energy orb to a target point, dealing 50/100/150 damage to all enemy that the orb comes across. Upon impact, all enemies around the orb will receive 120/240/360 damage and slow by 50% for 3 seconds. The electromotive energy in the orb continues to increase after impact as time passes. After a short duration, due to the potential difference between Storm and the orb, Storm himself will be pulled in acceleration towards the position of the orb, pulling up to 2/3/4 enemies along.
WARNING: This spell requires camera bounds
Changelog
v1.2b
- added a height to the lightning
v1.2
- created a variable named "LG_spell" for spell reference
- made the area of effect for the damage dealt configurable
- removedv1.1
- Custom script: call RemoveLocation (udg_tempPoint)
- fixed a part so it doesn't consume cooldown if the target point is invalid
- turned off the collision of the enemies that pulled along when pulled
- added the trigger to restore the mana if the target point is invalid
- added "How to Import" instructions
v1.0c
- fixed a minor mistake
v1.0b
- fixed a leak group
- added the below trigger to avoid mana cost and cooldown
v1.0
- Unit - Order tempUnit to Stop
- spell released
Credits
Thanks to Tank-Commander for teaching me how to use the MoveLightningEx native
Thanks to Maker for helping me with the updates
Thanks to Frankster for the model of the dummy: Orb of Lightning
Thanks to Hanky for his dynamic indexing system: [GUI] Dynamic Indexing Template