🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Life Mana Drain
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Life/Mana Drain
Actions
Unit - Set life of (Target unit of ability being cast) to ((Life of (Target unit of ability being cast)) - 10.00)
Unit - Set mana of (Target unit of ability being cast) to ((Mana of (Target unit of ability being cast)) - 10.00)
Wait 0.20 seconds
Unit - Set life of (Triggering unit) to ((Life of (Triggering unit)) + 10.00)
Unit - Set mana of (Triggering unit) to ((Mana of (Triggering unit)) + 10.00)
well there is only a life drain and mana drain, but thats just cuz mana drained per sec is on 0 (at life drain) so u can crreate it with object editor, ur trigger is wrong btw, it should drain every sec, not only when u cast the spell
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.