- Joined
- Apr 21, 2012
- Messages
- 344
Hey, i was hoping to get some info/test map about an idea i had. When a structure finishes building, the terrain underneath the building is leveled. Like the plateu tool in the world editor, so all your doing is flattening the terrain, not increasing or decreasing its actuall height. And depending on the size of the structure, more or less space would be leveled. Ths way you could have very organic terrain with hills and such, while still having your models on the ground instead of partially "floating".