• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Let's see how much graphic direction we have >> Which one do you like the most?

Which one do you like the most?

  • Reforged - Rebirth : Reforged style but classic bones and animations

    Votes: 0 0.0%
  • Waiting for replenishment……

    Votes: 0 0.0%

  • Total voters
    31
2.0 gives us a new graphics option, Classic HD, which has a lot of bugs and breaks the game, but hey! I'm sure they did their best!

The Warcraft III community for more than 20 years has had an infinite number of subdivided graphical directions. Make your choice!

(Maybe I should add a picture to each option, but that took too much time for me, sorry.)

(Maybe my description of the ReRe, CSW, Rebirth, and Quenching projects is not accurate, sorry.)
 
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Even though I had to go for the Classic 16:9 option, I actually do prefer "Reforged - Original : 2019~2023 Reforged" specifically for Terraining. Hang on, hear me out.
Classic 16:9 option is the best 100% for any form of gameplay involving bases/macro gameplay, lots of units, multiple heroes, ect. It's readability, the way its stylized and relatively friendly on your framerate is unmatched for those scenario's, HOWEVER:

Original : 2019~2023 Reforged actually has more room for creative expressions/more options when it comes to designing specifically RPG-style maps, cinematic scenes and arguably also Campaign style micro missions, where the amounts of units are much fewer and readability or reaction speed (in most cases) isn't as relevant. The reason Reforged has more room for creative expression in terrain is the fact that almost any doodad can be rotated/tilted/stretched/turned upside-down, while their SD counterparts look horrible if viewed from any angle other than the intended one. Adding maybe half a dozen extra use-cases on top of every doodad on average compared to their SD countpart.

Anyway, for 90% of gameplay settings, Classic SD 16:9 option is my pick.
But specifically for terraining, I enjoy Original Reforged more.
 
Does that mean I should vote for the japanese cartoons?
just for fun , here is the photo from the internet:cute:

46b0b0ee-e9db-444b-aa77-8986e3feee35.png
 
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