Unsure if this or the concept creation forum is best for this. Not that anyone would respond either way but... xD
Here are a few things I've been ruminating on that at first I thought I'd propose as a contest idea but thought better of it because I don't actually do them. Ideas are the best part anyway right?
Less War
I mean, I’m admittedly pretty meh when it comes to violence, and bored to tears by FPSs. Which, video games seem to be lately very much all of this. Not that I’m anti-violence in video games or whatever, I just think personally there are more interesting themes and messages that games can explore, or that they can do so in better innovative ways. Seriously, almost every game has a war-esque/fighting aspect to it, yet there is so much else to be explored! Games/WC3 custom games are mainly war (melee, castle fight etc.), defense (TDs), survival, or arena focused.
Just try and think of something that isn’t... Animal Crossing/ Harvest Moon? Else?
More Craft
I would guess most everyone on a modding-devoted site is drawn to the ‘creating’ apsect of gaming, why not let the gamer share more in some of that creative process? Sandbox games- games like minecraft and, well, the world editor are great at these.
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Does anyone have project/map ideas making one or both of these suggestions? Let’s hear them! My own are as follows; feedback is always cool.
---
Here are a few things I've been ruminating on that at first I thought I'd propose as a contest idea but thought better of it because I don't actually do them. Ideas are the best part anyway right?
Less War
I mean, I’m admittedly pretty meh when it comes to violence, and bored to tears by FPSs. Which, video games seem to be lately very much all of this. Not that I’m anti-violence in video games or whatever, I just think personally there are more interesting themes and messages that games can explore, or that they can do so in better innovative ways. Seriously, almost every game has a war-esque/fighting aspect to it, yet there is so much else to be explored! Games/WC3 custom games are mainly war (melee, castle fight etc.), defense (TDs), survival, or arena focused.
Just try and think of something that isn’t... Animal Crossing/ Harvest Moon? Else?
More Craft
I would guess most everyone on a modding-devoted site is drawn to the ‘creating’ apsect of gaming, why not let the gamer share more in some of that creative process? Sandbox games- games like minecraft and, well, the world editor are great at these.
---
Does anyone have project/map ideas making one or both of these suggestions? Let’s hear them! My own are as follows; feedback is always cool.
---
1) Interactive Cinematic (IF- story focused- blurring visual novel/rpg)
1 player custom map
Dialogue/character choices- mabye movement with forced camera perspective. I started development on this idea before but abandoned it, may pick it up later.
2) (Movie/meme/theater/cinimatic Maker--)
Multiplayer bnet game
There are many craft-like aspects to wc3 melee and custom games, such as base-building, rpg ‘crafting’, maze-building, LOAP... whatever it is you do in loap etc. but I’d argue nothing that really hits on a sandbox level of ‘creating’. Enter movie maker. Hire your own actors (units) create the dialogue, scene, control cameras and action!! Successful/liked directors will earn more money to get access to better actors and props. You can join in and help other people’s projects during the pitching stage and then when the results are ready there is a festival where everyone’s submissions are then watched and cheered (or booed) on by the spectators!
This would be pretty tricky- but doable. Just designing a more restricted ‘editor’ to be used quickly ingame and then displayed. But just think of how much more exciting /meme-y battle.net would be...
3) Druidism (Shaminism?)
Multiplayer Bnet game
This is the project most likely to see some actual development- provided I find oodles of time laying around (currently unemployed--- so check) and motivation (*crickets*).
A great forest has become stagnant and beginning to produce miasma. Young druids are invited to plan out and grow their own gardens (maybe even tend to a young ancient) by attending to the ancient forest, healing it in the process. Each druid has to ascribe to one* of the four elements; earth, air, water, fire, in an effort to ‘go back to basics’ to heal the land. Life- (Rejuvanation) is the combination of all these elements when they work together.
*initially at least
The ‘less war’ aspect to this project takes an entirely different flavour. In contrast to the other projects, it is less the focal point and more just a theme- however there is still a great deal of pvp interaction.
Essentially gameplay would be a hero arena where you’re focused on picking up the best items to make your own garden (maybe eventually to power a chao-like unit Ancient bonsai thing?) which everyone will vote on the best one at the end of the game (or other end game variations). You can work with people, form teams or even cliques to get better items, or just screw others over and take some of their stuff.
1 player custom map
Dialogue/character choices- mabye movement with forced camera perspective. I started development on this idea before but abandoned it, may pick it up later.
2) (Movie/meme/theater/cinimatic Maker--)
Multiplayer bnet game
There are many craft-like aspects to wc3 melee and custom games, such as base-building, rpg ‘crafting’, maze-building, LOAP... whatever it is you do in loap etc. but I’d argue nothing that really hits on a sandbox level of ‘creating’. Enter movie maker. Hire your own actors (units) create the dialogue, scene, control cameras and action!! Successful/liked directors will earn more money to get access to better actors and props. You can join in and help other people’s projects during the pitching stage and then when the results are ready there is a festival where everyone’s submissions are then watched and cheered (or booed) on by the spectators!
This would be pretty tricky- but doable. Just designing a more restricted ‘editor’ to be used quickly ingame and then displayed. But just think of how much more exciting /meme-y battle.net would be...
3) Druidism (Shaminism?)
Multiplayer Bnet game
This is the project most likely to see some actual development- provided I find oodles of time laying around (currently unemployed--- so check) and motivation (*crickets*).
A great forest has become stagnant and beginning to produce miasma. Young druids are invited to plan out and grow their own gardens (maybe even tend to a young ancient) by attending to the ancient forest, healing it in the process. Each druid has to ascribe to one* of the four elements; earth, air, water, fire, in an effort to ‘go back to basics’ to heal the land. Life- (Rejuvanation) is the combination of all these elements when they work together.
*initially at least
The premise would be to explore altruism and ecological benefit vs a opportunistic and shortsighted gain. But not shown necessarily through (just) theme or story, which would come off heavy handed (ala Cameron’s Avatar) or just awful and fake, but instead through gameplay. Balancing cooperative vs opportunistic playstyles would be the main objective, and although there would be incentives and rewards for cooperative play- the competition would no doubt drive many to ‘burn the forest’ for their own gain and for other’s expense.
The ‘less war’ aspect to this project takes an entirely different flavour. In contrast to the other projects, it is less the focal point and more just a theme- however there is still a great deal of pvp interaction.
Essentially gameplay would be a hero arena where you’re focused on picking up the best items to make your own garden (maybe eventually to power a chao-like unit Ancient bonsai thing?) which everyone will vote on the best one at the end of the game (or other end game variations). You can work with people, form teams or even cliques to get better items, or just screw others over and take some of their stuff.
It’s really just Kirby Airride’s City Trial mode meats Sonic Adventure 2 Battle Chao Garden and FF:CC multiplayer magic system.