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Legend of the Elders v1.56b

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Legend of the Elders Beta

fakedrake Presents
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Table of Contents

[tr][td]1.Background Story
2.Gameplay
3.AI/Bots
4.Special Features
5.Screenshots
6.Heroes
7.Credits
8.Changelog
9.Game Commands
10.Auther's Offer[/td][/tr]


1.Background Story
Serving for the devil lords' evil conspires, the Dark Chasers have entered the Ruined City where hides an unknown mystery from the pasttime. The Ancestors, on the other hand, believed that its their duty to hinder any evil plans by the Dark Chasers. Thus, they established their basecamp at this ruined city and ready for a war with the evil forces. In this ancient war you fight as one of the forces, either defending the city or to destroy it.

2.Gameplay
Suggested number of players:
5v5
-Five players per team along with an insane computer.
-One hero per player in a game.
-The forces of elders are either located on the left or right, each player has the choice to pick a hero and buy items. The main goal is to aid a melee Insane-degree computer to destroy the enemy town hall.
The players are dominant at early game and late game, where in middle game it's easier to aid the computer rather than fight alone.

3.AI/Bots
-The melee computer are insane computers, they are fragile in early stage and have very weak heroes but they recruit fast and have heroes. The worker-type units are invulnerble, but would die out once town-hall no longer exists. All buildings have much higher hit points.
Hero-based AI have not yet been developed.

4.Special Features
-This map ISN'T an AoS or hero Arena map. It has a melee computers for each force who recruits troops and heroes. This therefore provide a new experience with new strategies than other HERO-TYPE maps!:grin:
-48 heroes in total including 24 custom heroes and 24 blizzard heroes.
98 custom spells which can mostly be combined as a synergy.
-7 shops in total, 48 basic items, 29 recipe items
-Special hostile structures and bosses gives extra bounties and items
-Gives hints in game
-Can buy recipe when full inventory
-Hero becomes hero soul on death waiting for revival
-Unique game ending

5.Screenshots

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6.Heroes
A collection of custom made heroes.
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7.Credits

-BerZeKeR----Counter Slash Spell, Demonic Grip Spell
f0rsak3n---Raging Slam Spell
8Ball_777---Sand Burst Spell
RaiJin---Rapid Strike Spell
Squiggy---Chaosflare Spell
SD_Ryoko---Gamemodes
AceHart---Gamemodes
popo8000---Taunt, Greater Bash, Charge of Valor Spell
cyberkid---Essence of Shade Spell
bigapple90---Electric Charge Icon
inhuman89---Boots of Decay Icon
KelThuzad---Spacial Durance Icon, Corrosive Blade Icon
13L4M3---Soul Burn Icon
CRAZYRUSSIAN---Raging Slam Icon
lelyanra---Spirit Burst Icon
Anachron---Chaosflame Icon
Mr.Goblin---Essence of Shade Icon
assasin_lord---Hero Glow Model
enjoy---Watery Illusion Icon
Juice_F---Sand Storm Icon
Nudl9---Sand Elemental Icon
alfredx_sotn---Sand Elemental Model
JetFangInferno---Sand Storm Model


8.Changelog

v1.55
-Much better looking terraining
-Fountain regenerates faster
-Peon-type units are now invulnerble but still possible to die
-Some hero game balancing done
-Few items changed such as the Boots of Fly
-Fix some leakings and bugs

v1.56b
General:
-Added two player slots
-Added hint in game
-Hero tooptips, Ability and item description improved
-Can now buy recipe with full inventory
-Changed background story
-Movement speed checker improved
-Terrain improved, increased map size
-Hero Experience rate decreased
-Increased bounty for killing creeps
-Increased shop selecting range
-Added orb effect detail
-Item Searing Blade can now be turned off
-Multiboard now shows hero level and hero icon
-Leaks fixed
-Added a storage warehouse for each player
-Changed game ending mode
-New shop Ancient Craft
-New ability pick items for the horse
-Hero become a soul when waiting for revival
-Full detailed credit list
Ability changes:
-Reduced Soul Hunter's dopplewalk duration, allows dopplewalk image to move after summon
-Soul Hunter's metamorphosis decreased hit point bonus and is no longer Chaos attack
-Axemaster changed primary attitude to strength
-Elder Assassin changed summoning spell to a damage dealing ability
-Elder Assassin's blood strike now counts by attacks, not chances
-Warlock's Orb of Annihilation increased aoe
-Warlock's ulti changes to instant cast
-Lightning Revenant's unholy fervor ability changed to conductive body
-Changed Spirit Keeper's force of corrupted to soul steal spell
-Dark King's Soul Steal spell changed to Demonic Fist
-Sandstalker's watcher spell changed to summon sand elemental
-Phantom Blade changed spell bladestorm to a custom spell blade fury
Changed ulti for the following heroes:
-Stone Giant
-Naga Siren
-Dragon Lord
-Soul Hunter
-Spell Breaker
Modified ulti for the following heroes:
-Lightning Revenant
-Dark Lord
-Orc Warlock
New items:
-Amulet of the Wind
-Gauntlet of Courage
-Shield of Valor
-Ring of Rejuvenation
-Power Gear
-Corrosive Blade
-Radiation Sphere
-Mask of Sacrifice

9.Game Commands
Player 2 to can type the following game modes
-ap Allows players to pick heroesfrom all taverns.
-ar Every player gets a random hero.

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Individuals can type
-random The player gets a random hero
-repick The player repicks a random hero
-ms Know the movement speed of your hero
-ma Matchup the heroes that your enemies control
-hint Turn on/off the hints
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10.Auther's Offer
Looking for beta testers and terrainers to help me out. Any help would be very much appreciated!
This map contains an unprotected version. People are welcome to open my map and give suggestions.

For further information please contact [email protected] or pm me at hiveworkshop.
 

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