• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Legacy of Lordaeron v3.1 Classic

This bundle is marked as high quality. It exceeds standards and is highly desirable.
Warseeker Presents

Legacy of Lordaeron
v 3.0 Classic

Legacy of Lordaeron is a singleplayer RPG custom campaign inspired by the Founding of Durotar and World of Warcraft. The gameplay of campaign is based on adventuring and questing style, levelling and unraveling the story. The objective is to complete quests while developing your heroes' abilities.

Requires Warcraft III: Reforged v2.0.2

Features

7 playable classes with 3 specializations.
Custom models, spells, items and music.
Map Transition similar to the Founding of Durotar.
Variable Difficulty Levels: Casual, Normal, Veteran, and Hardcore.



Storyline

Following the death of the Lich King, the Forsaken have turned their attention to other pursuits. For one: the complete conquest of Lordaeron. Now, along with being mistrusted by her own allies, Sylvanas recognizes that many of Azeroth's other inhabitants still see her people as a threat, even after the Lich King's defeat. As their numbers dwindle by the day, the Forsaken have begun fortifying their holdings around the Undercity, working to prove their loyalty to the Horde's cause even as they ready themselves for any future attacks.

Changelog

Released.

- Fixed bug in Blackthorn Bandits Quest, the Block Path of Trees is now passable.
  • Fixed bug in Odd Vision Quest, the Block Path of Trees in now passable.
  • Fellson's Healing Spray Ability has been replaced by Elixir of Death..

- Fixed some dialogue mistakes.

- bugs fixes and small changes.
  • Reduced the campaign file size.
  • Blackthorn Bandits Quest is now accessible without requirement of finishing "Aiding the Forsakens" Quest.
  • Added a Creep Respawn in Sub-Maps.

- Fixed small bugs all over.

Major Changes :
  • Transition System : The Transition system works now with multiboards, before stepping into a new zone, a dialogue will ask you either you want/or not to access that zone.
  • Fixed a bug which prevent Creep Respawn from working after the Transition.
  • The Quest "Slay the Orcs" has now a different feature, You're no longer required to destroy ALL bases. All you have to do now is simply killing the enemy heroes.
  • Added 2 more class to play : Death Knight - Hunter
  • Fixed a small bug in "Missing Ingredients" quest.
  • An improvement in the quests, cinematics description.
  • A little bit change of the story.

1.6a : - Added a Drop Item System
  • Added two more class to play : Rogue - Warrior
  • I made the cinematics transmission a little bit longer.
1.6b : - Changed the Hunter's model.
  • Some changes in the DK and Mage skills.
  • Fixes in the description and transmissions.
  • You are now to able to train Val'kyr in Slay the Orcs quest.

- Major bug fixes and maintenance.
- Fixed two cinematic bugs in Alterac Ruins map.

Released Act Two and Three.

Act One : - Fixed a bug in the Necrolyte's Quest. Black Dragon Claw and Eye of Shadow are now visible.
  • Replaced Faranell in the Secret Mission (the underground cave) with Nathanos instead.
  • Fixed the Death Knight's Ebon Might ability: It increases the damage by percent instead of a specified number, also this ability affect the DK only.
  • Replaced the Hunter's Black Arrows ability with Poison Arrows.
  • Replaced the Mage's Meteor Strike ability with Fire Bolt.
  • Changed a bit the story of the Blackthorn's bandits.
  • Small bug fixes and changes all over the maps of this act.
  • Stash in now available in every map, including the sub-maps.
Act Two : - Reworked on all the maps of this act and added 3 new maps.
  • Removed the Broken Isles and Den of the Warlock map.
  • Replaced Galen's Death Pact ability with Inner Rage.
  • Increased the Neutral Hostile units' damage, health and armor.
Act Three : - Map 1 : Changed the design and gameplay style of this map.
  • Map 2 : Increased a little bit the Worgen battleships' damage and health.
  • Map 3 : The fight with Genn Greymane goes on three bosses instead of fighting him individually.
  • Increased the Worgen units' damage and health.
  • Removed Ivar Bloodfang and Lord Vincent Godfrey from this map.

- Bug fixes and balance improvement.
  • Replaced the Rebel Orcs in Alterac Ruins with Crushridge Ogres.
  • Changed the storyline of Act Three to make it similar to WoW : Cataclysm.
  • Changed the model of Herod.

- Added a Specialization Selection for each class.
  • Reduced the damage of Kill Shot to 750 at level 2.
  • Merphist no longer cost food.

- Update the campaign to patch 1.29.2
  • Added a new sub-map : Scholomance
  • Bug fixes and general improvements
  • You are now able to customize your Character's name in the menu selection.
  • Added a new optional quest in Silverpine Forest.
  • Changed the quest : Crushridge Ogres from main quest to optional.
  • Fixed the Scarlet Monastery bug on patch 1.29. The quest should work fine now.
  • Changed Merphist's Mana Burn ability.
  • Changed Faranell's model.
  • Galen is no longer a controlable/obtainable hero in this act. Instead you will get Grimthos. Grimthos is bonus hero that you can obtain as a fourth hero after compeleting his quest, just like Merphist in Act One.
  • Revamped the Battle for Andorhal and added 2 Scourge bases.
  • Changed the Bloodfang Lieutenant's model.
  • Revamped the first chapter of Act Three and added 2 extra Worgen bases.
  • Removed the second chapter of Act Three and replaced it with a mini-dungeon in Act Two.
  • Turned the last chapter of Act Three into a macro mission.

- Updated the campaign to make it work with patch 1.30.1.
  • Changed the Hero Selection System with a different one.
  • Added a shared vision of Brill, Velonara's Camp and the Transition Locations.
  • Added a Tomb of Relics in Brill.
  • Removed the Blizzard and Mana Siphon from the Spellbook.
  • Warlock : Summon Felhunter : Reduced to 1 Felhunter instead of 2, Increased damage and armor; can now be healed.
  • DK : Scourge Strike : Fixed the instant kill bug also reduced the extra damage per second and the spell duration.

-----------------------------------------------
Tirisfal Glades
: - Most of the Skeletons have been replaced by Scourge minions.
Scarlet Monastery : - Added a new Resurrection Stone in the north-west.
- Changed the location of the first Resurrection Stone and stash.
Arathi Highlands : - Added two Resurrection Stones, one on the north-east, the other on the south-west.
Alterac Ruins : - Added more spells to the ogre heroes.
Hillsbrad Foothills : - Added a Tomb of Relics in Tarren Mill.
----------------------------------------------------------------------------
Cinematics and Dialogues : - Improved most of the dialogues.
Items : Changed some of the loots dropped by creeps.
-----------------------------------------------------------------------------
Death Knight (Frost) : - Deathchill : No longer decrease attack damage.
Warlock (Demonology) : - Shadow bolt --> Summon Succubus.
- Summon Felhunter : Increased hit points and mana cost.
Hunter (Survival) : - Kill Shot : Increased mana cost and cooldown.
Fellson : - Elixir of Death : Reduced the amount of heal for level 2,3 and 4 (200/350/500/600 instead of 200/400/600/800)
- Chemical Rage : Reduced the attack rate for each level.
Merphist : - Skewer : Reduced the amount of damage.
Grimthos : - Vampiric Aura --> Vampiric Touch (Single Target)
- Hardened Armor --> Howl of Terror.

- Act 3 button should now appear after completing Act 2.
  • Agamand Mills : - The level 6 Lich is no longer a Hero.
  • Hillsbrad Foothills : - Removed the tomes from the Tomb of Relics.
  • Added a shared vision for Southshore and the Sludge Fields.
  • Hinterlands : - Added a Tomb of Relics in Maranel's camp.
  • Added a Hero in the Highvale Elves' outpost.
  • Eastern Plaguelands : - Added a Tomb of Relics in the Forsaken outpost.
  • Western Plaguelands : - Added a Goblin Merchant.
  • The Portals are now invulnerables during the fight with Araj.
  • Koltira will now engage in fight with Araj.
  • Silverpine Forest : - Added a Tomb of Relics in the Forsaken outpost.

------------------------ Heroes -------------------------------

  • Death Knight : - Changed his model.
  • Warlock (Demonology) : - Succubus can now be healed with Elixir of Death.
  • Hunter (Beast Master) : - Black Spider can now be healed with Elixir of Death.
  • Mage (Arcane) : Changed all his spells.
  • Fellson : - Nerfed Elixir of Death ( 150/300/450/600 instead of 200/350/500/600)
  • Sludges can now be healed with Elixir of Death.
  • Merphist : - Nerfed the chances of Critical Strike to 10% instead of 15%.
  • Grimthos : - Changed all his spells except Reincarnation.
  • Fixed Grimthos' Exp Cap in Act 2.

- Added a Hero in the undead encampment of the first mission of Act 3.
  • Worgen Workers can no longer build structures when possessing them.
  • After destroying the Bloodfang and Liberation Worgen bases, the Forsaken will send more reinforcements.

- Fixed the Death Knight's Frost Presence ability.
  • Nerfed the Rogue's Adrenaline Rush ability.
  • Increased the stats of the items that can be found in Scholamance.
  • Improved the Forsaken AI in the last mission of Act 3.
  • Nerfed the Worgen units' HP in the last mission of Act 3.
  • Changed the model of Merphist and his ultimate.

- Fellson's Summon Sludge ability no longer requires a corpse.
  • Replaced the Arcane Mage's Absord Magic ability with Summon Arcane Golem.
  • Gold/Lumber will now transition to Act 2.
  • Battle for Andorhal : No longer requires to destroy the bases.

- Arcane Blast now deals accurate damage.
  • Illusion : No longer take multiple damage, Reduced cooldown from 45 to 30, Reduced mana cost to 75. Illusions can now deal damage to enemy units.
  • Evocation can now be used on friendly units/Heroes aswell.

- Fixed Memory Leaks.
- Fixed a known issue in patch 1.31.

- Revamped the campaign and added support for Reforged.


  • Fixed shipyard can be destroyed in Tirisfal Glades.
  • Added an exit shortcut to Scholomance.
  • Fixed Val'kyr remain invulnerable after rescued in Eastern Plaguelands.
  • Added a new difficulty mode: Hardcore
  • Improved the difficulty levels.


Credits


  • Anemic Royalty
  • Ujimasa Hojo
  • ironmaiden
  • Afronight_76
  • Alastor
  • Edge45
  • Fingolfin
  • Suselishe
  • Kuhneghetz
  • Mike
  • Hawkwing
  • johnwar
  • sPy
  • Em!
  • Sliph-M
  • Buster
  • Matarael
  • Grendel
  • JesusHipster
  • JetFangInferno
  • Tarrasque
  • Tranquil
  • UgoUgo
  • EviL_BuddhA
  • Sellenisko
  • Villagerino
  • Power
  • PROXY
  • Tauer
  • ApeJI
  • GUNNER
  • Kitabatake
  • assasin_lord
  • donut3.5
  • AndrewOverload519
  • Callahan
  • imforfun
  • KenArok
  • Commedia
  • BaiyuGalan
  • Champara Bros
  • xyzier_24
  • jordan10
  • Cavman
  • JB_McKnight
  • SantoRayo[iP]
  • rsLushmane
  • Hantoo
  • Hate
  • Daelin
  • Jiok
  • Matarael
  • DREADMAN
  • bakr
  • Vinz
  • General Frank
  • kangyun
  • Nasrudin
  • Stefan.K
  • HerrDave
  • Khazmo

  • 67chrome
  • Juice_F
  • Dionesiist
  • chr2
  • PrinceYaser
  • CloudWolf
  • THE_END
  • Blood Raven

  • Apheraz Lucent
  • Marcos DAB
  • Kyzerdrood32
  • Afronight_76
  • 4eNNightmare
  • AndrewOverload519
  • MangakaDark
  • San
  • Chen
  • -Berz-
  • Kimbo
  • PeeKay
  • M0rbid
  • Aldeia
  • GreyArchon
  • Heinvers
  • Hemske
  • Hellx-Magnus
  • FrlkY
  • Lelling
  • Darkfang
  • BLazeKrake
  • 67chrome
  • Mr.Goblin
  • PrinceYaser
  • Nuhneghetz
  • Xetanth87
  • CRAZYRUSSIAN
  • Sin'dorei300
  • Eldin HawkWing
  • NFWar
  • Scias
  • zbc
  • Paladon
  • Kael Theron
  • Zephyrius2412

  • Transition System by Starquizer
  • Respawn System by SkriK
  • Omnislash System by f0rsAk3n

  • G1q
  • Anetheron
  • Adrian S52Z
  • Witcherkiller
  • Roland Darkbone

Known Issues

- Renaming the campaign file (w3n) may break map transition.

Older Versions


Legacy of Lordaeron 2.7 - Compatible with patch 1.31

Contact


Discord : Join Warseeker's Campaigns Discord!

Contents

Legacy of Lordaeron v3.1 Classic (Campaign)

Reviews
Rufus
As the bugs I found have been fixed, and I trust that you will fix any future ones after your best ability, this campaign is now approved. I don't usually replay things I've moderated, but for this one, I'll look forward to future updates! Good luck!
Level 7
Joined
Sep 29, 2015
Messages
107
Ok, thanks!

AMAZING Campaign by the way, played it some (9 or maybe 10) years ago :)

I still remember the completely dark map, that got me chill... really unique stuff!
 
Last edited:
Level 2
Joined
Aug 28, 2024
Messages
6
Good campaign! But in this 3.1 version, all the champion's models look like classic war3 rather than reforged. I remember there was a previous version of this campaign with 'Reforged War3' champion models (Look at Sylvannas at main base, Reforged one looks much better), where was it?
Thanks :)
 
Level 34
Joined
May 14, 2021
Messages
1,621
Good campaign! But in this 3.1 version, all the champion's models look like classic war3 rather than reforged. I remember there was a previous version of this campaign with 'Reforged War3' champion models (Look at Sylvannas at main base, Reforged one looks much better), where was it?
Thanks :)
Warseeker said in one of his post that this campaign can be playable on both modes (SD and HD), but most of his assets (which included the champion models) were done in SD mode, so playing this campaign on Classic is the best solution. I'm not sure if this is a bug since I don't really care too much about this campaign (I don't have the Reforged).
 
Level 30
Joined
Feb 18, 2014
Messages
3,627
Good campaign! But in this 3.1 version, all the champion's models look like classic war3 rather than reforged. I remember there was a previous version of this campaign with 'Reforged War3' champion models (Look at Sylvannas at main base, Reforged one looks much better), where was it?
Thanks :)
I'm not really sure what you mean by "Reforged War3" models since there was never a reforged version of this campaign with HD models.
I cant find Scarlet Crusade Documents. i killed everyone there and there is nothing to pick up
Did you follow the messenger (Meven Korgal) to the other side of the river using a boat? He's the one who drops the documents when he dies.
 
Level 3
Joined
Feb 17, 2025
Messages
7
I'm not really sure what you mean by "Reforged War3" models since there was never a reforged version of this campaign with HD models.

Did you follow the messenger (Meven Korgal) to the other side of the river using a boat? He's the one who drops the documents when he dies.
I think i used an item to possess him. I went to the other side and killed everyone but i dont see anything
 
Level 3
Joined
Jul 13, 2020
Messages
10
Hello there, may I ask for the background music list that you used in this campaign. I find some of the music especially in Chapter 2 feels very nice to listen to.
 
Level 5
Joined
Aug 29, 2021
Messages
48
Act 3 - the optional mission 'standard of undercity' is buggy, the leaders who have the ingredients are invisible and cannot be killed
Also the game shows me this though I dont use manual saving (?)
1.png
2.png
3.png
 
Level 30
Joined
Feb 18, 2014
Messages
3,627
I think i used an item to possess him. I went to the other side and killed everyone but i dont see anything
I think he becomes bugged if you possess him so even if you kill him afterwards he won't drop the documents. Do you have a backup save before possessing him? Load the last checkpoint after his cinematic in case it hasn't been overwritten.
Hello there, may I ask for the background music list that you used in this campaign. I find some of the music especially in Chapter 2 feels very nice to listen to.
I extracted them from World of Warcraft. You can find them all here: Zone Music
Act 3 - the optional mission 'standard of undercity' is buggy, the leaders who have the ingredients are invisible and cannot be killed
Also the game shows me this though I dont use manual saving (?)
In case you're playing with the vision cheat on you must turn it off for at least 30 seconds for the leaders to appear. I'll fix that dialog pop-up window asap.
 
Level 2
Joined
Aug 28, 2024
Messages
6
Warseeker said in one of his post that this campaign can be playable on both modes (SD and HD), but most of his assets (which included the champion models) were done in SD mode, so playing this campaign on Classic is the best solution. I'm not sure if this is a bug since I don't really care too much about this campaign (I don't have the Reforged).
Oh thank you XD Warseeker said there's no HD reforged models, I'll go check with him~
 
Level 2
Joined
Aug 28, 2024
Messages
6
I'm not really sure what you mean by "Reforged War3" models since there was never a reforged version of this campaign with HD models.
Oh I see~ Maybe there was someone modified your map and made it with HD Reforged models? It was not long time ago, around March this year. I'll keep an eye on it and see if I can find it again.
 
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