>>Firstly when the game starts I can see that I got Arthas model in my command as his icon appears before the cinematic starts.
>>Also the first scene is of mountain which isn't looking good. The 2 different kind of trees looked odd at that scene.
>>I minimized when the camera was moving & was at the place where the fire was present. When I maximized the window the scene paused there & then suddenly the scene was of the fountain.
>>When I watched it without minimizing I saw that the camera moved very fastly to the fountain scene. Can be improved.
>>I can see the edge of the world. This isn't a good thing for a cinematic.
>>The banners were hanging in the air?
>>The little waterfall you showed needs improvement in the terrain.
>>The blademaster started attacking before the teleport animations were over? One of them was killed by the fire pillar spell? Needs better presentation.
>>The camera goes through the mountain when Malek is shown.
>>The terrain lacked tile variations. Try to improve this.
>>Make the cinematic skippable. If I restart the map I have to see it again before the game starts.
>>The music chosen was good. But it did not go on for the whole cinemaric. In the scene when the blademaster attacks Melik the custom music stopped & the usual blizzard music starts.
>>After Mortenius killed Ariel he moved a little. Then a transmission of scene occurs. After this the same scene is shown. What were you trying to present here?
>>Ariel was at the pillars. A fire started & she was gone?
>>After Ariel got killed then the scene does not automatically shifts to Kain.
>>Now after seeing the whole thing 4 times in a row I am confused as to what was the story? Blademaster kills them & another death & pillars? What was that about?
After you improve on these tips get an opinion in
Cinematic Section on this. It helps.