Name | Type | is_array | initial_value |
Bandit1 | unit | No | |
Bandit2 | unit | No | |
Banditlord | unit | No | |
DollQuest | quest | No | |
DollReq1 | questitem | No | |
DollReq2 | questitem | No | |
firstHumanKain | unit | No | |
Humankain | unit | No | |
InCinematic | boolean | No | false |
IntroSkipped | boolean | No | false |
Malek | unit | No | UnitNull |
Necromancer | unit | No | |
Necromancer2 | unit | No | |
NemesisScene | boolean | No | false |
NemesisSceneSkipped | boolean | No | false |
PillarScene | boolean | No | false |
PillarSceneSkipped | boolean | No | false |
Ragged_Doll | item | No | |
Set_Quest | quest | No | |
SetQuestReqKill | questitem | No | |
Teleport1 | effect | No | |
Teleport2 | effect | No | |
Vorador | unit | No | UnitNull |
VoradorScene | boolean | No | false |
VoradorSceneSkipped | boolean | No | false |