Alright, I have a few more questions.
Questions about Blight...
1) Is 512 the smallest amount of blight you can destroy? Setting it lower doesn't seem to do anything.
2) Is there any abilities besides the building abilities that destroy blight?
3) Could I destroy a smaller amount of blight if I used JASS do you think?
4) Is there a way to make a trigger remove "Any blight" without make a bunch of different functions?
5) Is there a way to make it so blight doesn't transform the ground it is over? (It turns it into like craggy rocks, so even after the blight is destroyed it looks like craggy rocks.)
6)Can anybody point me to a tutorial that explains how to do multi-array spells so that any number of players can cast the same spell at the same time? I thought I saw one on this site the other day and now I can't find it.
7) Does the "Random Positition in region" part store a variable, other then the variable I'm setting it too? In other words, do I need to destroy 1 or 2 variables?
Questions about Blight...
1) Is 512 the smallest amount of blight you can destroy? Setting it lower doesn't seem to do anything.
2) Is there any abilities besides the building abilities that destroy blight?
3) Could I destroy a smaller amount of blight if I used JASS do you think?
4) Is there a way to make a trigger remove "Any blight" without make a bunch of different functions?
5) Is there a way to make it so blight doesn't transform the ground it is over? (It turns it into like craggy rocks, so even after the blight is destroyed it looks like craggy rocks.)
6)Can anybody point me to a tutorial that explains how to do multi-array spells so that any number of players can cast the same spell at the same time? I thought I saw one on this site the other day and now I can't find it.
7) Does the "Random Positition in region" part store a variable, other then the variable I'm setting it too? In other words, do I need to destroy 1 or 2 variables?
- set variable = random position in region
Last edited: