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Large Area Cloud

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Level 5
Joined
Nov 3, 2007
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113
I have a Spell that makes unit Miss in an large area, with the Cloud Effect Art. But hen i cast it, the cloud art effect only happens in a small region inside the big region where units miss in. How to make it so the Cloud is in the entire region?

+rep if helped
 
Or, you can up to the size of the region, to create an amount of dummy units with the model of the cloud.
E.g. ((Width of Region)/5)
So,
  • For each (Integer A) from 1 to (Width of (Region)/5)
  • Loop - Actions
    • Unit - Create [IntegerA] dummy ...
Just count how many units you can create within the region's dimensions of width reference and replace the "5" i set to the possible number of units.
 
Level 16
Joined
Jul 21, 2008
Messages
1,121
Base your 'Cloud'' effect on dummy with larger scale and negative height (negative height is not important) and create it with triggers.

Example:
  • Set TempPoint = (Target point of ability being cast)
  • Unit - Create 1 <Cloud Dummy> for (Owner of (Triggering unit)) at TempPoint facing Default building facing degrees
  • Custom script: call RemoveLocation(udg_TempPoint)
Note that event must be Unit - A unit Starts the effect of an ability. Else, ''Target point of ability being cast'' wont work.
 
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