- Joined
- Jan 13, 2005
- Messages
- 553
i like koril in the battle realms esp his evasiveness...
how can i make my hero having koril's evasiveness in my modified melee map w/o evasion ability. what i want s that when range units attack my hero, their projctiles will be seen from other direction at least close to my hero.
i have already this idea....
1st i placed a neutral pas grnd unit w/ name UNIT that has the ff: incrsd hitpnts & regeneration, smallest selection scale, size, & collsn, maximized mov spd, permant invnc & 100% evasion.
event: a unit s attackd
cond: unit typ of atckd unit= (my hero)
actions: move UNIT instantly at the pos of atckd unit
order UNIT to follow atckd unit
order atckng units to atckd once UNIT
does anyone hav better ideas? pls share them to me..
i'm currently doing modified melee maps coz makng nw maps takes time & its tiring.
how can i make my hero having koril's evasiveness in my modified melee map w/o evasion ability. what i want s that when range units attack my hero, their projctiles will be seen from other direction at least close to my hero.
i have already this idea....
1st i placed a neutral pas grnd unit w/ name UNIT that has the ff: incrsd hitpnts & regeneration, smallest selection scale, size, & collsn, maximized mov spd, permant invnc & 100% evasion.
event: a unit s attackd
cond: unit typ of atckd unit= (my hero)
actions: move UNIT instantly at the pos of atckd unit
order UNIT to follow atckd unit
order atckng units to atckd once UNIT
does anyone hav better ideas? pls share them to me..
i'm currently doing modified melee maps coz makng nw maps takes time & its tiring.