Konstrukt_AssaultRifleAttachment

This bundle is marked as approved. It works and satisfies the submission rules.
Keywords:
gun
Contents

Konstrukt_AssaultRifleAttachment (Model)

Reviews
General Frank: (Approved) [09-29-07] Works ingame. Very nice for your Marine models.

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General Frank:

(Approved) [09-29-07]

Works ingame. Very nice for your Marine models.
 
Level 7
Joined
May 5, 2008
Messages
164
IN ORDER TO ATTACH THESE

Go to Abilities, make a NEW custom ability, then for the base ability, use item armor bonus, then...

Remove ALL the bonus's

- Go to attachment points
- Type Weapon as the first string, and right as the second string
- Find the Target variable, and put the weapon model as the target (you must import it and restart the editor first)
- Now, find the marine unit you want to hold the weapon, and give him that ability as a natural ability

Now hes holding it, for the Effects/Sounds you have to use triggers

- Go to triggers
- New trigger
- Events - A unit is attacked
- Conditions - Attacking Unit equal to (Unit you want the effect to be attached to)
- Actions - Special Effect - play special effect attached to unit using (wanted effect)
- Actions - Sounds - play sound on unit using (wanted sound)

To find sounds for these guns, I recommend opening the map Curse of the Lost City 4.0 from epic war and using the gun sounds.
 
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