Knights vs. Gnolls

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This is just an idea I had, I don't know whether it's been done or not.

Gameplay:
-- Up to 12 players

-- Kill the entire enemy team (or enemy team's base I havn't decided yet.) to win.

-- Gnolls could hire gnoll mercenaries, knights could hire human mercenaries.

--Possible team income could come from killing creeps, or taking over a gold mine and using hired workers and a buyable duplicate base to harvest the gold. (Duplicate base would not affect the win conditions.)

Terrain:
-- Terrain could start to change near bases. For example when your nearing the knight base you go from woodland to a city.

Please give your opinions and suggestions. If this has been done I apologize.
 
doesn't sound too bad...

But you have to remember...
It seems like this is going to sort of feel tactics oriented and location control......

Make sure it feels like that...
As well as adding in other shet....
 
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