Kino's Back Catalogue
Uploaded for posterity
Contains varied maps from 2007 - 2014
An (almost) exhaustive compilation of functional wc3 maps I've done over the years.
I might include terrain templates and unfinished works in the future.
Downloads link to the actual map submissions.
At the bottom of the thread are files anyway.
_____________________________________________________
BATTLES OF PASSAGE - Download
On a dying world, creatures form alliances in hopes of battling for the rights to cross a portal and escape the inevitable end.
Overview
It's a footmen frenzy-esque map that's a shameless rip of an old map called Hatchery Havoc by Aceheart.
Author's Notes
It has a surprisingly consistent visual theme. (Everything is blue)
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THE RECLAMATION - Download
The Elemental Council has called for the reclamation of Roka'aram
Once a vault for some of the greatest artefacts known.
Among the ruins and rubble ancient evils lurk in the complex
awaiting their next unlucky victim, hopefully you wont be next.
Overview
A sage and his elemental companion travel to the lost home of their order, hoping to reclaim it from ruin and perhaps a more sinister invading force.
Author's Notes
Simplistic and rough around the edges, very poor in the polish department.
I have a soft spot for this one, think it captures the adventure/story driven RPG better than any of my other works.
_____________________________________________________
BOMBERS - Download
Heavily inspired by the Skibi TD minigame, you place bombs and hope your enemies are near them when they go off.
Get score for blowing up people.
Most score wins.
Author's Notes
This is honestly terrible.
Rather annoying to play under full house, getting kills is a pain since obviously nobody stands around waiting to get blown up.
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CHASM - Download
Overview
A base builder with three way factions. Two player teams of 3 and a neutral hostile AI.
Survive against the cavern's denizens, win by being the last person to be eaten by cave beasts.
Author's Notes
PvP by means of sabotage, imbalanced but interesting.
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URSHAN'S WALL - Download
Overview
A desert adventure with manual hack and slash combat.
Author's Notes
Controls like semi-arse.
Reason why manual combat systems in wc3 need to be well thought out before being implemented.
_____________________________________________________
Clutch Defender - Download
A storm drake must defend her nest against hungry wildlife...by spitting lightning at it.
Try not to singe your own offspring in the process.
Author's Notes
I felt like making a whack-a-mole clone.
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Isle of Damnation -
An altered melee-esque template with a distinct scourge theme.
Definitely pre-dates WoW: WoTLK as the ideas of scourge bases are very wc3-esque and not very Wowish.
Was probably a template for Necropolis at one point.
Author's Notes
It's fair at best
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Sorrow's Ring -
A gladiator map, where you try to gain freedom in a deadly arena while impressing various judges with your martial prowess.
Has a primitive form of non-linear difficulty and a scoring system beyond "stay alive", both are which are kinda neat.
Author's Notes
It's hardly working.
_____________________________________________________
DREAMVALE - Download
Time passes for all, but for those who dream, time is eternal.
And so within the walls of an ancient city, the brave and the insane descend into a sea of dreams.
Where men never wake and time stands still.
Overview
Build a team of heroes and battle through 7 levels of arcade-y mayhem to escape the land of your nightmares.
Author's Notes
If you like tactical combat, but dislike everything else about RPG's, you may like this.
Just maybe.
It's not very good.
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CREATION'S CRUCIBLE
In a time when men, beasts and gods wore different faces and went by stranger names
A castaway came across a shapeless world
Not a smooth newborn sphere, but a desolate wreckage drifting among the heavens
But he was not alone
For the forces of his kin, who once unmade that very land lay slumbering in the mists
Woken by the disturbance of creation's process, a new world to devour
Overview
Created for THW map contest: Map Size Limited
A "mash elements and bomb people with them" map.
Or particle accelerator sim 2014 as some might say.
Defend a barren world from creatures trying to remove you from it's surface.
Use materials to form matter that you can destroy things with.
Author's Notes
Not brilliant, doesn't really capture the intended feel very well.
Elementcombinations are not particularly versatile while being very complicated at times.
Uploaded for posterity
Contains varied maps from 2007 - 2014
An (almost) exhaustive compilation of functional wc3 maps I've done over the years.
I might include terrain templates and unfinished works in the future.
Downloads link to the actual map submissions.
At the bottom of the thread are files anyway.
_____________________________________________________
- Battles of Passage - Tactics - 2007
- The Reclamation - SPRPG - 2007
- Bombers - Arena - 14/7/2008, WC3C Map Contest
- Chasm - Defence - 2010
- Urshan's Wall - SPRPG - 2012, THW MMC: Dungeon
- Clutch Defender - Minigame - 2013
- Isle of the Damned - Template - 2010?
- Sorrow's Ring - Arena - 2010?
- Dreamvale - Tactics - 2010
- Creation's Crucible - Idontevenknow - 2014
- Tidal Turmoil - 2009??
- Paradise - 2015
- You can Only Strike - 2015
- Masters of the Multiverse - 2016
BATTLES OF PASSAGE - Download
Date: 2007
Genre(s): Tactics
Players: 2-4
Genre(s): Tactics
Players: 2-4
On a dying world, creatures form alliances in hopes of battling for the rights to cross a portal and escape the inevitable end.
Overview
It's a footmen frenzy-esque map that's a shameless rip of an old map called Hatchery Havoc by Aceheart.
Author's Notes
It has a surprisingly consistent visual theme. (Everything is blue)
_____________________________________________________
THE RECLAMATION - Download
Date: 2007 est.
Genre(s): SRPG
Players: 1
Genre(s): SRPG
Players: 1
The Elemental Council has called for the reclamation of Roka'aram
Once a vault for some of the greatest artefacts known.
Among the ruins and rubble ancient evils lurk in the complex
awaiting their next unlucky victim, hopefully you wont be next.
Overview
A sage and his elemental companion travel to the lost home of their order, hoping to reclaim it from ruin and perhaps a more sinister invading force.
Author's Notes
Simplistic and rough around the edges, very poor in the polish department.
I have a soft spot for this one, think it captures the adventure/story driven RPG better than any of my other works.
_____________________________________________________
BOMBERS - Download
Date: 14/7/2008, WC3C Map Contest
Genre(s): PvP Arena, Minigame
Players: 2 - 10
OverviewGenre(s): PvP Arena, Minigame
Players: 2 - 10
Heavily inspired by the Skibi TD minigame, you place bombs and hope your enemies are near them when they go off.
Get score for blowing up people.
Most score wins.
Author's Notes
This is honestly terrible.
Rather annoying to play under full house, getting kills is a pain since obviously nobody stands around waiting to get blown up.
_____________________________________________________
CHASM - Download
Date: 2010
Genre(s): Strategy, Defence
Players: 2 - 6
Genre(s): Strategy, Defence
Players: 2 - 6
When the quakes began, the land was torn asunder opening a gaping tear in the earth.
Two rival expeditions now compete to control the dark below an underland of untold riches and mineral wealth.
However, there are more things than that to worry about.
Two rival expeditions now compete to control the dark below an underland of untold riches and mineral wealth.
However, there are more things than that to worry about.
Overview
A base builder with three way factions. Two player teams of 3 and a neutral hostile AI.
Survive against the cavern's denizens, win by being the last person to be eaten by cave beasts.
Author's Notes
PvP by means of sabotage, imbalanced but interesting.
_____________________________________________________
URSHAN'S WALL - Download
Date: 2012, THW MMC: Dungeon
Genre(s): Dungeon Crawl
Players: 1
Genre(s): Dungeon Crawl
Players: 1
The lifeblood of the drylands were the rivers that were brought through Urshan's Wall from the highlands above.
Not long ago, those rivers ceased to flow.
Leaving the oases dry and the people desperate.
Thus they sent a lone traveler to the foot of the wall.
In search of bringing back water from the crags beyond.
Not long ago, those rivers ceased to flow.
Leaving the oases dry and the people desperate.
Thus they sent a lone traveler to the foot of the wall.
In search of bringing back water from the crags beyond.
Overview
A desert adventure with manual hack and slash combat.
Author's Notes
Controls like semi-arse.
Reason why manual combat systems in wc3 need to be well thought out before being implemented.
_____________________________________________________
Clutch Defender - Download
Date: 2013
Genre(s): Minigame
Players: 1
OverviewGenre(s): Minigame
Players: 1
A storm drake must defend her nest against hungry wildlife...by spitting lightning at it.
Try not to singe your own offspring in the process.
Author's Notes
I felt like making a whack-a-mole clone.
_____________________________________________________
Isle of Damnation -
Date: 2010?
Genre(s): Template
Players: NA
OverviewGenre(s): Template
Players: NA
An altered melee-esque template with a distinct scourge theme.
Definitely pre-dates WoW: WoTLK as the ideas of scourge bases are very wc3-esque and not very Wowish.
Was probably a template for Necropolis at one point.
Author's Notes
It's fair at best
_____________________________________________________
Sorrow's Ring -
Date: 2010?
Genre(s): Arena (Unfinished)
Players: 1
OverviewGenre(s): Arena (Unfinished)
Players: 1
A gladiator map, where you try to gain freedom in a deadly arena while impressing various judges with your martial prowess.
Has a primitive form of non-linear difficulty and a scoring system beyond "stay alive", both are which are kinda neat.
Author's Notes
It's hardly working.
_____________________________________________________
DREAMVALE - Download
Date: 2010 - 2015
Genre(s): Tactics CRPG
Players: 1-4
Genre(s): Tactics CRPG
Players: 1-4
Time passes for all, but for those who dream, time is eternal.
And so within the walls of an ancient city, the brave and the insane descend into a sea of dreams.
Where men never wake and time stands still.
Overview
Build a team of heroes and battle through 7 levels of arcade-y mayhem to escape the land of your nightmares.
Author's Notes
If you like tactical combat, but dislike everything else about RPG's, you may like this.
Just maybe.
It's not very good.
__________________________________________________
CREATION'S CRUCIBLE
Date: 2014, THW MMC: Map Size Limited
Genre: Idontevenknow
Players: 1
Genre: Idontevenknow
Players: 1
In a time when men, beasts and gods wore different faces and went by stranger names
A castaway came across a shapeless world
Not a smooth newborn sphere, but a desolate wreckage drifting among the heavens
But he was not alone
For the forces of his kin, who once unmade that very land lay slumbering in the mists
Woken by the disturbance of creation's process, a new world to devour
Overview
Created for THW map contest: Map Size Limited
A "mash elements and bomb people with them" map.
Or particle accelerator sim 2014 as some might say.
Defend a barren world from creatures trying to remove you from it's surface.
Use materials to form matter that you can destroy things with.
Author's Notes
Not brilliant, doesn't really capture the intended feel very well.
Elementcombinations are not particularly versatile while being very complicated at times.
Attachments
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(1)The Reclaimation.w3x268.6 KB · Views: 131
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(1)ClutchDefender v1.0.w3x47.5 KB · Views: 129
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(1)Urshan's Wall.w3x537.7 KB · Views: 140
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(6)Chasm v0.2.w3x609.7 KB · Views: 137
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(10)Bombers!.w3x109.1 KB · Views: 142
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(T)Sorrow's Ring v0.10.w3x99.5 KB · Views: 158
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Dreamvale v.2.0i Opt.w3x1.4 MB · Views: 135
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(4) Battles of Passage_V.1.w3x329 KB · Views: 132
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