1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Find your way through the deepest dungeon in the 18th Mini Mapping Contest Poll.
    Dismiss Notice
  3. A brave new world lies beyond the seven seas. Join the 34th Modeling Contest today!
    Dismiss Notice
  4. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
Hive 3 Remoosed BETA - NOW LIVE. Go check it out at BETA Hive Workshop! Post your feedback in this new forum BETA Feedback.
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Kil'jaeden the Deceiver

Submitted by Stefan.K
This bundle is marked as approved. It works and satisfies the submission rules.
I got motivated enough to make some demon model. And here he is, the Demon lord, Kil'jaeden. Made with lesser polygons as much. Hope people will use it. Give credits and enjoy.
Update1: The legs are now taller and bigger. A little change to the chest and arms to make him look bulkier, the scars are now sepparated. Changed the texture of the horns (Thanks to FersZ for the suggestions).
Contents

Kil'jaeden the Deceiver (Model)

Kil'jaeden the Deceiver_Portrait (Model)

Reviews
The_Silent
Moderation: Works ingame.
  1. stein123

    stein123

    Joined:
    Sep 17, 2010
    Messages:
    2,086
    Resources:
    9
    Icons:
    9
    Resources:
    9
    Fantastic!
     
  2. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    15,065
    Resources:
    1
    Maps:
    1
    Resources:
    1
    DBZ?
    His torso is a bit twisted/turned to his right (the amulet is not on the same line as the shorts(?).
    4.25/5.
    Meh, in WoW he grew wings.
     
  3. Stefan.K

    Stefan.K

    Joined:
    Dec 29, 2014
    Messages:
    1,688
    Resources:
    99
    Models:
    99
    Resources:
    99
    DBZ?! The torso is like that because of animations, I don't see such flow with that. What's with the amulet? It doesn't need to be above the stomach area.
     
  4. Lord_Marrowgrath

    Lord_Marrowgrath

    Joined:
    Aug 23, 2011
    Messages:
    652
    Resources:
    9
    Maps:
    5
    Template:
    4
    Resources:
    9
    Nice, Fantastic, Amazing! It looks like better (realistic, looks like draenai) than orginal one. 5/5 +rep for decevier!
     
  5. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    15,065
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Looks anime-ish because of those weird and thin eye openings.
    I was referring to it not being aligned with his shorts. That's because of the upper body twist.
     
  6. HungaryMaster (Magyar)

    HungaryMaster (Magyar)

    Joined:
    Aug 9, 2016
    Messages:
    259
    Resources:
    1
    Models:
    1
    Resources:
    1
    RISE OF THE BLOOD ELVES!!!!!!!! :D
     
  7. Storm Knight

    Storm Knight

    Joined:
    Nov 12, 2016
    Messages:
    545
    Resources:
    0
    Resources:
    0
    i some how like the old jaden more but the overall model has but one weeknes his face and legs are bad in my looking
     
    Last edited: Mar 22, 2017
  8. DaHomieG

    DaHomieG

    Joined:
    Jun 27, 2010
    Messages:
    541
    Resources:
    0
    Resources:
    0
    For those who don't know, Stefan based it off the upcoming boss battle for patch 7.2 in WoW:

    [​IMG]

    As for the model itself: Love the execution and ingame textures, however his legs look a little tiny. I'm sure in his busy schedule he can afford to miss legday but that's where you can help, right? ;P

    A couple tweaks to the legs, maybe making them a little longer and the knee pads more visible would push it to perfection and after that, honestly I'd recommend it for DC due to its accuracy to the ingame model and attention to detail.

    5/5 sir (would give you rep but I already did recently)
     
  9. aeman

    aeman

    Joined:
    May 14, 2014
    Messages:
    729
    Resources:
    0
    Resources:
    0
    Wow, just wow
     
  10. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,243
    Resources:
    71
    Models:
    62
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    71
    I don't like this model, because the face is agape like a frog, the beard doesn't make sense (and doesn't even match with the one you were trying to do) the tail is deformed and doesn't even stay in one place at the base, the horns are badly wrapped.. and, unless the hive viewer is quirky like usually, many of the green details aren't green at all, so one gets a mixed feeling about the model

    edit: oh and he ain't even nearly compacted/buffed as he is in that screenshot in the comments, which means you probably have to do some armor/body resizing to look better
     
  11. MouMou

    MouMou

    Joined:
    Apr 26, 2016
    Messages:
    404
    Resources:
    0
    Resources:
    0
    Haha I luv his armor :)
     
  12. Kolossoni

    Kolossoni

    Joined:
    Apr 29, 2010
    Messages:
    52
    Resources:
    0
    Resources:
    0
    I like the concept, but doesn't his hips look a little bit "slim"?

    He doesn't look threatening as he is supposed to be.

    Maybe add more muscle to him.

    But overall.

    5/5
     
  13. General Frank

    General Frank

    3D Modeling Moderator

    Joined:
    Nov 19, 2005
    Messages:
    5,800
    Resources:
    325
    Models:
    190
    Icons:
    126
    Packs:
    7
    Tutorials:
    2
    Resources:
    325
    I love this model. Awesome work and reasonable file size. Awesome work. Keep it up!
     
  14. DaHomieG

    DaHomieG

    Joined:
    Jun 27, 2010
    Messages:
    541
    Resources:
    0
    Resources:
    0
    The new trailer for patch 7.2 came out today and it predominantly features Kil'jaeden throughout the video. It might help in fixing the thinness of the models legs or give additional inspiration:

     
  15. stein123

    stein123

    Joined:
    Sep 17, 2010
    Messages:
    2,086
    Resources:
    9
    Icons:
    9
    Resources:
    9
    So that's how sargeras sounds :v
     
  16. HIGH_WAR_LORD

    HIGH_WAR_LORD

    Joined:
    Jun 26, 2016
    Messages:
    59
    Resources:
    1
    Maps:
    1
    Resources:
    1
    True
    3/5 afterall, Im going to rate 5/5 when it has been done :)
     
  17. Stefan.K

    Stefan.K

    Joined:
    Dec 29, 2014
    Messages:
    1,688
    Resources:
    99
    Models:
    99
    Resources:
    99
    Will fix things you mentioned.
     
  18. FerSZ

    FerSZ

    Joined:
    May 9, 2016
    Messages:
    113
    Resources:
    13
    Models:
    13
    Resources:
    13
    Nice job mate! Although the horns texture doesn't fit very well and maybe you could cut the scars, so that they could be just on the eyelid and not over the eye itself.
    Still a very nice Job. Excellent choice for the armor ;)
     
  19. Stefan.K

    Stefan.K

    Joined:
    Dec 29, 2014
    Messages:
    1,688
    Resources:
    99
    Models:
    99
    Resources:
    99
    What texture are you suggesting for the horns then? I'll fix the scar thing.