Kiling Streak Triggers

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Level 13
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Jun 22, 2004
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You need to import the sounds first, and then make a trigger that counts the kills you make and than make some sorta division through time, or check how many kills the usser makes every certain amount of time.

I will see if I can make some sorta system for it, once I get home ;).
 
Level 24
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Sound isn't compulsory, but it's nice to have.

However, don't rip UT sounds, it's been done before. Check this instead.

I have killing sprees in my RDZArena map, but the triggers are pretty unfathomable, because they're stacked in amongst shedloads of other systems and bits and pieces.
 
Level 24
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Mar 29, 2004
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Arghh...after reading that post on Wc3Camps, It's time I said I don't own a microphone.

Eek!

Well, find somebody who does and point them to that tut! :D

Deckboy said:
?? You have an arena map? Where. . .I must dl. . .

Never to be released, I don't think.

An experimental mad-house training ground for systems and models and stuff.

Hang around http://clan-wcm.net and you might get let in on Friday test night runs. ;)
 
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