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Kiling Streak Triggers

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Level 13
Joined
Jun 22, 2004
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783
You need to import the sounds first, and then make a trigger that counts the kills you make and than make some sorta division through time, or check how many kills the usser makes every certain amount of time.

I will see if I can make some sorta system for it, once I get home ;).
 
Level 24
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Mar 29, 2004
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Sound isn't compulsory, but it's nice to have.

However, don't rip UT sounds, it's been done before. Check this instead.

I have killing sprees in my RDZArena map, but the triggers are pretty unfathomable, because they're stacked in amongst shedloads of other systems and bits and pieces.
 
Level 24
Joined
Mar 29, 2004
Messages
1,991
Arghh...after reading that post on Wc3Camps, It's time I said I don't own a microphone.

Eek!

Well, find somebody who does and point them to that tut! :D

Deckboy said:
?? You have an arena map? Where. . .I must dl. . .

Never to be released, I don't think.

An experimental mad-house training ground for systems and models and stuff.

Hang around http://clan-wcm.net and you might get let in on Friday test night runs. ;)
 
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