Ok, it was pretty easy to make it go for any unit that you select... took me like 5 mins lol... :lol:
well... heres the trigger HOWEVER: im still working on making it work for 12 players... sorry lol
Unit Setup
Events
Player - Player 1 (Red) Selects a unit
Conditions
Actions
Set MovingUnit[1] = (Triggering unit)
Set MovingUnit[2] = No unit
Set MovingUnit[3] = No unit
Set MovingUnit[4] = No unit
Set MovingUnit[5] = No unit
Set MovingUnit[6] = No unit
Set MovingUnit[7] = No unit
Set MovingUnit[8] = No unit
Set MovingUnit[9] = No unit
Set MovingUnit[10] = No unit
Set MovingUnit[11] = No unit
Set MovingUnit[12] = No unit
::::::::EDIT::::::::
ok, ive made it for 12 players
. But on the downside... it takes 12 triggers, one for each player. Each trigger looks almost like the trigger above but altered. Observe:
FOR PLAYER 1 ( RED )
Unit Setup
Events
Player - Player 1 (Red) Selects a unit
Conditions
Actions
Set MovingUnit[1] = (Triggering unit)
FOR PLAYER 2 BLUE
Unit Setup Copy2
Events
Player - Player 2 (Blue) Selects a unit
Conditions
Actions
Set MovingUnit[2] = (Triggering unit)
FOR PLAYER 3 TEAL
Unit Setup Copy 3
Events
Player - Player 3 (Teal) Selects a unit
Conditions
Actions
Set MovingUnit[3] = (Triggering unit)
You get the point... you set the variables to match the players and so on.... Well its pretty easy to do. I havent fully tested it yet, tho. I need to test it online to see if the Triggers work for ALL players... Ill get back to you soon after i do that.