Katana & Wakizashi

A matching pair of samurai blades - the longer katana and shorter wakizashi. The wakizashi is flipped for ninja-whateverness. Uses the same 256x256 texture as the other weapons in the Weeaboo pack. If you need to scale, rotate, or move the attachment in Magos to fit a specific model, no need to ask permission, just give credit as usual.

Enjoy, and let me know what ya think!

Keywords:
Katana, Weeaboo, Kawaii, Desu, Uguu, Toyota
Contents

Katana & Wakizashi (Model)

Katana & Wakizashi (Model)

Reviews
22:11, 15th Jan 2013 -Grendel: great attachment model and deliciously low filesize. i like the fact that all the attachments share only one texture. pretty clever.
22:11, 15th Jan 2013
-Grendel: great attachment model and deliciously low filesize. i like the fact that all the attachments share only one texture. pretty clever.
 
Hey Guys..how do I get this to work?

I imported both Katana.mdx and Katana_Portrait.mdx and didn't change the Paths.

Then I used a simple Trigger I already made before (which works very fine.). It's just a guy walking into a Region, with the Requirement that it's a specific unit, and then it's just "Special Effect - Create a special effect attached to the right hand of "UNIT" <gen> using war3mapImported\Katana.mdx.

Works fine with another weapon, but not with this one. :( can anyone see what I'm doing wrong??

hope u guys can help me, this looks very nice =) though I don't get it, which texture is used when..since there is a short and a long sword o0
 
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