Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Kargath Bladefist was raised a slave by the ogres of Gorian Empire. He was imprisoned and held beneath Highmaul for many years. Striving for his own freedom, he became a gladiator fighting in the Highmaul arena. The price to earn his own freedom was to take one hundred orcish lives while fighting in the arena. Having won every battle against his opponents, Kargath marched out of Highmaul, only to discover the promise of freedom to be a lie. Kargath was thrown in a dungeon beneath the arena, and desperately severed his hand, which was bound by shackles, in frustration and rage. The other orc slaves, seeing his resolve, followed in his footsteps and did the same. They followed Kargath in his uprising against the ogres and helped him slay the emperor. Kargath showed the severed head of the emperor to his followers, and they raised their severed hands, armed with blades, cheering at him. This moment marked the birth of the Shattered Hand clan.
Kargath led his new clan to establish a village within the dense, swampy forests of the Spires of Arak called Bladefist Hold. Much like the rest of his clan, he took great pleasure in causing pain to others, and to himself. Based on his alternate counterpart's actions, it can be presumed that the Shattered Hand's relations with the local arakkoa were... less than peaceful.
He would later become one of the original members of the Shadow Council, albeit as a non-warlock. As part of the council, he watched over the alliance with ogres and rebellious clans.
After the destruction of Shattrath City, They stormed the forests near Skyreach but were not prepared for the arakkoa's weaponry.
When the first wave of clans went through to Azeroth, Bladefist begrudgingly stayed behind in Draenor, under the uneasy rule of Ner'zhul the Shaman, who only remained in power through his numbers – and the always-looming threat of the ogre mage Dentarg.
He alongside Grommash Hellscream was the first to hear and join Ner'zhul's plan. Once the Alliance had invaded Draenor, they established a foothold and constructed Honor Hold. Under Ner'zhul's orders, Kargath was put in charge of attacking the Sons of Lothar for the following months, often leading the skirmishes himself.
During the late stages of the conflict, the humans eventually raided Hellfire Citadel, thinking that Ner'zhul resided there. However, Kargath and Dentarg had been left there to distract the Alliance while Ner'zhul attempted to open the rifts to other worlds at the Black Temple. Alleria's elven rangers killed the sentries of the citadel and opened the gates, allowing the Alliance to storm in and butcher most of Kargath's clan. Dentarg was destroyed by Khadgar in that fateful battle. Nonetheless, Kargath understood that he had been left there to die, and managed to pull a few of his forces back and escape. Hoping to intercept the Alliance and continue his service to the Horde, he traveled to Nagrand and attempted to convince Greatmother Geyah to lend him warriors. She refused his request, as the village was one of the sick. Angered, Kargath stormed off. Realizing that he had too few soldiers to make a difference, he instead decided to abandon the struggle and reclaim Hellfire Citadel one day in the future, when he was stronger and more prepared.
"Do not fear pain. Embrace it. Use it. Then no one can stand against you."
I think they mostly meant as another skin option, like how there is pre Rise of the Horde (pale skin) in the pack already. Either way, SO happy to finally this model is seeing the light of day, thank you both for your contributions. 5/5 from me!
Finally, he's here. A very solid model. Just some minor bugs with blood and footprints visibility. And I think hero glow is a bit too big.
Also while we are at it, perhaps you could contact paladinjst to repurpose his Paladinjst's Warcraft Heroes With In-game Textures
This would be nice to have a meathook ability/skill, I saw a couple of meathook ability/skill but I cant attach the hook model on the tip of the chain. Anyway, thanks for this Baiyu.
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