- Joined
- Jun 24, 2009
- Messages
- 1,409
I'm making a map that has an own made no-target low-height long jump. The jump itself works perfectly. But because of the low height I had to add collosion for better looking but now it jumps into water and out of the map bounds. How can I make it to look as nice as with collosion but not to jump into deep water or out of the map. Added anti-air pathing.