• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Jump problem

Status
Not open for further replies.
Level 17
Joined
Jun 24, 2009
Messages
1,408
I'm making a map that has an own made no-target low-height long jump. The jump itself works perfectly. But because of the low height I had to add collosion for better looking but now it jumps into water and out of the map bounds. How can I make it to look as nice as with collosion but not to jump into deep water or out of the map. Added anti-air pathing.
 
Status
Not open for further replies.
Back
Top