- Joined
- Jan 31, 2007
- Messages
- 502
Snowball fight
I split up my big Thred about five maps i made yesterday , i hope on specified topids there will be even a bit feedbackDemo Version
status: playable , gamemodes under construction
Terrain: IIIIIIIIII ~90%
Systems: IIIIIIIIIII ~90%
Units/Items: IIIIIIIIII ~80%
All in all: IIIIIIIIII ~85%
*Update*
-Critical Error fixed
-Optimised some Systems
-Herochoose added
-first provisorial deathmatch gamemode
-new runes added
-First Demo Version !!
---> View attachment SnowballfightDemo.w3x <---
Now i need some suggestions please to optimise it and make a first public version.
Its a Snowball Fight map. Two Teams with up to 4 players which fight against eachother with Snowballs.
The Hero has different Attributes which will affect his skills:
- Strength : Throws the Snowballs faster
- Technique : The Flying Snowball has less friction and comes further
- Reflex : faster movementspeed and a higher chance to catch or Conter Snoballs instead of getting hit (depends on the Speed of the Snowball , on your facing to the Snowball (cannot conter Ball from behind ^^) and of cours your Reflex value)
The Heros got Varius spells :
- Jump up/down to dodge the balls
- ensnare to make an enemy immobile for some seconds
- Slow to slow your enemys
- Blockade which makes a hero unable to pick up a Snowball for some seconds
Gameplay
There will be three different game modes:
-Deathmatch (Player with X points wins)
-Team Deathmatch (Team with X kills wins)
-Last Team standing ( No respawn , last standing team gets the Point)
Settings :
Killlimit / Pointlimit
Number of Snowballs on the Field :
Snowballs can be picked up and be thrown. Its the main Part of the game to win
Number of Blockers each side:
Snowballs will rebounce on Blockers (Trees,Stones,..)damn my brain died after creating this bouncing on this round objecs
Rune Spawnrate
There are runes which give you some great effects:
- Rune of Fury (Increases Movementspeed for some seconds)
- Rune of Invulnerability
- Rune of Invisibility
- Rune of Size (You will Throw a huge Snowball)
- Rune of Giant Jump (you can jump very far)
- Rune of Power (you will trow the Snowball faster)
-Rune of Conter (you will throw near coming Snowballs immediately back to your Enemy)
Bots/no Bots
There are Bots in the game which play like real player. They pick up Snowballs , Throw them and even dodge Snowballs with jumping awayi guess here must be the hidden critical error
Last edited: