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Jedi Arena - Custom Combat Features

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Introduction:

Jedi Arena is a highly-customized Warcraft III map where Players choose one of the 3 Jedi classes -each with a unique play style and special force powers- and fight against each other in a fully-custom gameplay with manual actions, and in one of the 3 different game modes.

Download Link: Jedi Arena v2.0 - The Hive Workshop - A Warcraft III Modding Site

Game Features:

--Highly-customized manual -yet easy- attack system, block system, a jump system and an evasion system, with custom attack and block sounds,
--3 Different modes, providing different gameplay experiences; Deathmatch, Team Deathmatch and Capture the Flag,
--3 Jedi Classes, each with 4 unique -many of them are Star-Wars based- force powers/abilities, with their own combos and play styles,
--A Kill Spree system with custom sounds,
--Many unique items, including 7 Lightsaber Crystals, each with their own unique enchantments and special effects,
--Kill Bounties are proportional with choosen Points Goal (which is required to achieve victory), making the game even more balanced,
--A Star Wars music,
--An advanced multiboard,
--Random weather effects,
--A game experience which requires pure skill instead of luck or auto-attacking.

Screenshots:
http://img239.imageshack.us/img239/6746/01hp5.jpg
http://img242.imageshack.us/img242/3707/03vt1.jpg
http://img117.imageshack.us/img117/4905/02ef7.jpg
http://img218.imageshack.us/img218/1866/04hu8.jpg
http://img48.imageshack.us/img48/1111/05vj2.jpg
http://img48.imageshack.us/img48/1931/06ln9.jpg

Character Classes:

Jedi Guardian:

Concentrating on martial training and combat, Guardians skills and talents lay in battle.

Stun Strike:
A powerful attack that stuns nearby enemies for 2 seconds. A random enemy will be stunned for an additional 1 second. Stunned enemies cannot evade attacks. Has a 0.35 second cast delay. Costs 50 force.

Force Pull:
Pulls enemies around a targeted area to your location, slows them by 50%, halves evade chance and prevents them to attack or use any ability for 2 seconds. Negative effects only works on visible enemies. Costs 40 force.

Round Attack:
A standard attack to all nearby enemies with a half total Stat Damage bonus. Can be blocked or evaded. Cannot score a critical hit. Attack damage and damage area bonuses of a lightsaber crystal apply.

Force Aim [Ultimate]:
The mysterious Force aids the Jedi in toughest of battles. Next few attacks in a period will deal maximum base damage and not be evaded. Costs 25 force.

Jedi Consular:

Consulars prefer to study the mysteries of the Force, focusing less on close combat.

Force Push:
Sends a powerful wave to damage, push and stun enemies around a targeted area. Stun duration increases based on how close the target is, ranging from 0.5 to 2.5 seconds. Stun only works on visible enemies. 20 second cooldown. Costs 100 force.

Force Shield:
Creates a shield that stops a certain amount of damage from affecting the Jedi. 20 second cooldown. Costs 75 force.

Force Grip:
Grips a target enemy and lifts it off to its feet, so that it cannot move, attack or be attacked and takes damage per second for 3 seconds. Target falls to ground afterwards, which also stuns (0.01 - 1.5 Sec.) and damages (1 - 60) it depending on grip duration. 30 second cooldown. Costs 120 force.

Replenish [Ultimate]:
Instantly restores cooldowns of all abilities and items used by the Jedi. 90 second cooldown.

Jedi Sentinel:

Sentinels possess adequate combat skills and had somewhat extensive knowledge of the Force.

Burst of Speed:
Boosts movement speed by 25%, doubles evade chance, increases Jump distance by 25% and allows Jedi to jump over higher walls for a duration. Costs 90 force.

Force Weaken:
Amplifies incoming damage against a target, halves attack damage and evade chance, gives it's vision and slows it's movement by 33% for 4 seconds.

Force Jump & Attack:
Allows Jedi to make an immediate and free standard attack upon landing when used Force Jump. The Jedi must jump for a certain distance to use this ability.

Force Camouflage [Ultimate]:
While standing still, the Jedi becomes unseen to her enemies. Moving, attacking, using an item or force breaks the invisibility. Passively increases evade chance.

Latest Updates:

Update v1.9c - v2.0
-------------------

-New loading screen & map preview image.
-Added a death sound to the Jedi.
-Remade Force Aim and Improved Force Jump.
-Force Shield can now be cast instantly.
-Reworked on Merchants and added a new Merchant.
-Merchants are now permanently visible.
-Fixed a floating text bug with Stun Strike.
-Fixed a multiboard problem.
-Block buff now perishes immediately when the Jedi begins to cast an ability.
-Added a new lightsaber crystal; Rubat.
-Changed all lightsaber crystal effects.
-Changed special effects of Force Pull and Round Attack.
-Rebalanced Vial of Kolto and Force Stone. They now also stacks in inventory.
-Elapsed time now shows on multiboard.
-Text color improvements.
-Renamed few items.
-Changed few item hotkeys.
-Changed animated grass model.
-Improved Map Info dialog.
-Minor doodad and terrain improvements.
 
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