call SetUnitPositionLoc(GetSpellAbilityUnit(),GetUnitLoc(GetSpellAbilityUnit()))
It works. Dont whine it does not, it does. It is the same as Cokemonkey11 said, only without leaks,,
Custom script: call SetUnitPosition(GetTriggerUnit(), GetUnitX(GetTriggerUnit()), GetUnitY(GetTriggerUnit()))
Thanks for the help guys, but none of them worked. I'm probably doing something wrong.