- Joined
- Nov 6, 2021
- Messages
- 3
JASS:
function Bk0 takes nothing returns boolean
return np and GetUnitAbilityLevel(GetKillingUnit(),$41303357)>0 and IsUnitEnemy(GetTriggerUnit(),GetOwningPlayer(GetKillingUnit()))
endfunction
Can anyone help me decode this?
I know that this is returning a t/f.
I don't understand the
GetUnitAbilityLevel(GetKillingUnit(),$41303357)>0
and IsUnitEnemy(GetTriggerUnit(),GetOwningPlayer(GetKillingUnit()))
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