I have the following variable sets in my trigger.
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Set RushVictim[(Player number of (Triggering player))] = (Target unit of ability being cast)
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Set RushUnit[(Player number of (Triggering player))] = (Casting unit)
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Set RushUnitPoint[(Player number of (Triggering player))] = (Position of RushUnit[(Player number of (Triggering player))])
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Set RushUnitLocation[(Player number of (Triggering player))] = (Region centered at RushUnitPoint[(Player number of (Triggering player))] with size (200.00, 200.00))
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