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Japanese Arc

Submitted by Grey Knight
This bundle is marked as approved. It works and satisfies the submission rules.
This is My Final Remaking this Model
Misha ask me to use Ingame Texture My First Making this Model
His Texture are Paint I Paint his First Texture
When Misha Said to me to use Ingame texture Will then here it is
I delete his older Geoset with a 14kb and I use TempArt.mdx Geoset
Change some Animation
I hope this is could be useful

Misha is Right many Ingame texture are useful
I don't even know

here is the Final Japanese Arc
I Color the Body into Red
I hope you Like it

Update
-Add Jap Arc Var 2

Keywords:
arc,props,doodads
Contents

Japanese Arc (Model)

Japanese Arc Var 2 (Model)

Reviews
Moderator
10:22, 9th Jun 2015 Misha: yeeah.. the wooden pieces are too blurry and don't look good at all.. find some better wood texture and then just tint them red in geoset animations well, it's useful.. but also very simple and not really needing a...
  1. 10:22, 9th Jun 2015
    Misha: yeeah.. the wooden pieces are too blurry and don't look good at all.. find some better wood texture and then just tint them red in geoset animations

    well, it's useful.. but also very simple and not really needing a camera. It's good as a doodad, but also very, very tiny, and needs to be scaled up by a lot. also it has no sound when it dies, nor dust particles when it dies, but i'll approve in anyway..

    next model better be more complex :b
     
  2. Hayate

    Hayate

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    OOhh good Job
     
  3. Grey Knight

    Grey Knight

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    Remaking this model and I use Ingame Texture
     
    Last edited: Jan 11, 2016
  4. Grey Knight

    Grey Knight

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    Thanks:grin:
     
  5. Korialstrasz

    Korialstrasz

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    Useful simple doodad model. Quality is fine even with ingame textures!
    Pretty cool for anime or samurai-ish maps. File Size is @ 9kb which is perfect.
    Well done
     
  6. Grey Knight

    Grey Knight

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    Thanks :))
     
  7. WhiteFang

    WhiteFang

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    Very good model,especially for that file size.Good work
     
  8. Grey Knight

    Grey Knight

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    His Real Filesize are 15kb I just Optimize in Mdlvis and now its 9.1kb
     
  9. Windrunner29

    Windrunner29

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    Very nice model! I think a NE version would be cool too :)
     
  10. Strydhaizer

    Strydhaizer

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    It's too blurry, man.

    =(
     
  11. Misha

    Misha

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    to be honest, you just ruined it with a lot smaller texture you found.. Geoset tinting would've been a lot better option

    also.. that right part of.. rope(?) that honds the little flags needs to have its normals fixed, so it's not black.. you can do that in mdlvis by selecting a triangle and pressing the little button that says 'invert normals' or so
     
  12. Grey Knight

    Grey Knight

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    Ok Thanks again :grin:
     
  13. Grey Knight

    Grey Knight

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    I don't no How to Add Geoset Animation Can you link me a Tutorial for it
     
  14. Misha

    Misha

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    no you just go to geoset anims, click 'em, and check 'use color' checkbox, then you just select a color. no need to check this 'animated' checkbox for color
     
  15. Grey Knight

    Grey Knight

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    :fp: Thanks for your Helping
     
    Last edited: Jan 11, 2016
  16. Mr.Bear

    Mr.Bear

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    omg you made this, I loooove you *no homo*
     
  17. Grey Knight

    Grey Knight

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    :goblin_yeah: My First Approved Model
     
  18. WhiteFang

    WhiteFang

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    Congratz :D
     
  19. Grey Knight

    Grey Knight

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    your Welcome :)