• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

ive got a problem

Status
Not open for further replies.
Level 1
Joined
Apr 23, 2014
Messages
475
Hey guys, i have just imported a model into war3 editor, but it only shows this

attachment.php


how could i fix this?
 

Attachments

  • @.JPG
    @.JPG
    21.2 KB · Views: 222
It's a missing texture. Make sure you've imported all the needed textures of the model and make sure they have the correct path in the import manager.

If you've done both of that correctly, try looking at where you've downloaded the model. The texture might be placed in a different post so you have to download it separately.

EDIT:
realy? i found that it uses this

[ATTACHMENT IMAGE]

when i opened it

That's strange. Perhaps you can post the model here so that someone can take a look at it and see if there's any probs with your model. Sorry bud, I can't do so myself ATM.
 
Last edited:
I 100 Percent sure the Texture Path i correct and Texture is Imported Right (And I don't think there is a custom Texture :p)
of there is a missing texture, the model won't even show
Explanation:
the Problem is Replaceable 11,
it is not a "Constant" Texture, it will change base of condition

for example, Replaceable 1 and Replaceable 2 react to Team, There fore Team=Color
Replaceable 31 is For Mountain Giant's Club, it will change when Mountain Giant Cast Grab tree and it will set the tree's texture to the club,

Replaceable 11 is Cliff and I don't know the condition,
the only solution i know is replace the


Solution:
(Require some Basic Knowledge of War3ModelEditor)
Replaceable 11 with the Texture with this path
ReplaceableTextures\Cliff\Cliff0.blp

it's the same, just that it is a "Constant" texture...
you can do that yourself if you know how...
 
Status
Not open for further replies.
Back
Top