- Joined
- Mar 1, 2013
- Messages
- 555
Hey everyone
I've found in my map that whenever an AI hero encounter a shop, it automaticly sells a random item in it's inventory. Usually when the hero dies and revives at it's 'base' where items can be bought, it sells one item. Every player also have an external inventory which is in buying range from the shop. As soon as the game starts, an item is sold to the shop from the external inventory. Does anyone know how to prevent this behaviour?
I've found in my map that whenever an AI hero encounter a shop, it automaticly sells a random item in it's inventory. Usually when the hero dies and revives at it's 'base' where items can be bought, it sells one item. Every player also have an external inventory which is in buying range from the shop. As soon as the game starts, an item is sold to the shop from the external inventory. Does anyone know how to prevent this behaviour?