my first item model ever, inspired by PyramidHe@d's awesome stuff. but not my last by far... OHH NOO..HELL NO IT AINT MUWHAHAHA
for far...faaaaaaaaaaaaaaaaaaaaaaar too long, iv seen survival maps like island troll tribe wars trolls and winter survivals and what not, use the Doodads\Barrens\Props\Barrens_Bones\Barrens_Bones model for there ''animal'' skulls. including my self... once... BUT THAT WAS ONLY 1 TIME COME ON... but NEVER AGAIN....
NEVER............ AGAIN!!! DAMIT! BLAH GLAHBLUBLAH GAH GAHAHA UHG
hated that doodad model sooo much .... SOOOO MUCH.. that I whipped this into existance so fast its is not even funny.
this is based off of Objects\InventoryItems\BundleofLumber\BundleofLumber.mdx, I used the textures stolen from that very doodad, so often used, combined with the hippogryph texture, to make this.
then I removed 4 un used bones... fixed the portrait animation so that its portrait isisnt all glitched to crap., linearized animations, deleted 2 animations stand - 1 and stand - 2, because they are why the portrait was so screwy. even on the normal bundle of wood item.
and then sized it differently.
no, its not particularly useful im aware of this, but. what ever. give credits and what not.
use at what ever scale its not something to worry about much.
--update 1-- forgot to remove the un-used ''bundle of wood'' texture.
--update 2-- forgot to change a helper into a bone, and forgot to change internal name.
--update 3-- when I updated with update 2, I did not realize I had broken the model severely somehow by making the bone a helper, un did that. then I realized the linear animations broke it also, and being they made the model .01 kbs smaller in exchange for breaking it, I changed that back too.
--update 4-- without being happy with the animations, I am not happy with the model, hence a mass deletion of all the global animations, feeling they where not useful enough to me as they did hardly any thing, and redid them my self, during stand portrait - 1, and then deleted stand portrait 1 as well and remade it from scratch. hence the only blizzard animations left are death and birth, being those are decent. I am satisfied with this model now. if you downloaded this item and found it appearing above every single unit and model in you're map, delete the model ItemAnimalSkullStagV024, and then save and quit the world editor, and you wont have this problem again.
--update 5--- Without realizing it I had broken the portrait file, only figuring this out yesterday, I had left it up here this entire time without knowing that version 25's portrait was not working. after extensive mass deleting I found out that it was blizzards fault. so I deleted all the bones and animations and rebuilt the bone and animations all once again from scratch. I present to you now Version 109.
Keywords:
Item, Animal Skull Item, Betta Watch out!, There may be 3 headed Chimeras About! iv looked over der-iv seen! things are not what they seem!