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Item request +rep

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Level 11
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Apr 5, 2009
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can i request for an item, its just a very easy item



Item name-Ring of Blue Purification
Description-a very powerful ring made from the river K'hargendrak
with the ingredients of Energy, Blue Mana water, and Luckiness.
Item type-Ring
Abilities-has Mana steal that will have 20% mana regain with every attack(like a life steal) , and has 10% chance to dodge,and 30% chance get +90 gold on killing an enemy unit, and + 80 movement speed.

i will give plus rep to the person who will make this item
 
Working on this...i will edit this post soon.
Done...go to Object editor and create a New item,name it as you wish leave all his abilities empty,and then create this trigger
  • Ring of Blue Purification
    • Events
      • Unit - A unit Is attacked
    • Conditions
      • ((Attacking unit) has an item of type Ring of Blue Purification) Equal to True
    • Actions
      • Set RealManaAttacked = (Percentage mana of (Attacked unit))
      • Set RealManaAttacker = (Percentage mana of (Attacking unit))
      • Set RealMana1 = (RealManaAttacked - 20.00)
      • Set RealMana2 = (RealManaAttacker + 20.00)
      • Unit - Set mana of (Attacked unit) to RealMana1
      • Unit - Set mana of (Attacking unit) to RealMana2
 
Working on this...i will edit this post soon.
Done...go to Object editor and create a New item,name it as you wish leave all his abilities empty,and then create this trigger
  • Ring of Blue Purification
    • Events
      • Unit - A unit Is attacked
    • Conditions
      • ((Attacking unit) has an item of type Ring of Blue Purification) Equal to True
    • Actions
      • Set RealManaAttacked = (Percentage mana of (Attacked unit))
      • Set RealManaAttacker = (Percentage mana of (Attacking unit))
      • Set RealMana1 = (RealManaAttacked - 20.00)
      • Set RealMana2 = (RealManaAttacker + 20.00)
      • Unit - Set mana of (Attacked unit) to RealMana1
      • Unit - Set mana of (Attacking unit) to RealMana2

With that you can make it spam attack+stop order, plus theres no percent chance when this will happen (eg. Every attack) ...

Also the "Percentage mana" value returns a random percentage of the units max. mana. In this case you just increase that percentage, which may return more than 100%, thus it will drain the entire mana after several hits.
 
Here you go:

https://www.hiveworkshop.com/forums/pastebin.php?id=rv16fu

*You can't stack two of the same item.
*The evade chance is done by adding a hero ability. It can be done by adding a hidden unit ability too if you rather have it that way.
*The movement speed bonus might get reset if other thingies modify the default movement speed of the unit.
 
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