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Item is Selected ?

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  • Untitled Trigger 004
    • Events
      • Unit - A unit Acquires an item
    • Conditions
      • (Item-type of (Item being manipulated)) Equal to Claws of Attack +15
    • Actions
      • -------- Stuff --------
or
  • Untitled Trigger 004
    • Events
      • Unit - A unit Acquires an item
    • Conditions
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Item-type of (Item being manipulated)) Equal to Tome of Experience
        • Then - Actions
          • -------- Do stuffs --------
        • Else - Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Item-type of (Item being manipulated)) Equal to Claws of Attack +15
        • Then - Actions
          • -------- Do stuffs --------
        • Else - Actions
      • -------- rinse and repeat --------
 
make a dummy unit that replaces the item(set his model to the model of an item ,and his name and everything) then make it so when he is selected :
  • roflcakes!
    • Events
      • Unit - A Unit is selected
    • Conditions
      • [[Triggering Unit] unit-type equal to [w/e] ] equal to true
    • Actions
      • Item - Do some crazy shit ftw!
 
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