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You don't need to
In GUI, abilities are actually just IDs directly, and so are unit-types, item-types, and other '-types' ^.^ (buff-type, destructable-type, etc..)
edit
But in case you really want to, in the object editor, typing Ctrl+D should bring up all the ability ids in the form of Raw Codes.
Raw Codes are four-digit numbers in Base-256 (which is much greater than Base-10 (decimal))
They use characters like "!@#$%^&*()-=_+><.,/?';":][{}`~QWERTYUIOPKLJHGFDSAZXCVBNMpoiuytrewqasdfghjklmnbvcxz1234567890" and other symbols you aren't going to care about
Ability Ids typically start at 'A000', then they increase by 1 everytime you create a new ability:
'A000'
'A001'
'A002'
...
'A009'
'A00A'
'A00B'
...
'A00Z'
'A010'
etc...
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