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Oct 14, 2008
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Actually that doesn't make more sense. More triggers and for what reason? if a unit uses a salve that heals 150 hitpoints over 10 seconds, then picks up another salve, which heals 400 hitpoints over 15 seconds, only with the same buff.. then wouldn't you rather use the 400 hp salve if your unit is dying? :eek:
 
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