- Joined
- May 18, 2009
- Messages
- 30
Hi to all, i need a system like this:
A system that can set the drop of each monster, for example
Monster[1](Desert Goblin LVL 1) Drops: 25% to drop X Item, 70% to drop Y Item and 5% to drop Z Item
Monster[2](Desert Troll LVL 2) Drops: 40% to drop X Item, 20% to drop Y Item, 2% to drop Z Item and 38% to drop NONE.
I hope I have understood this, please if someone can make that trigger i would appreciate. thanks.
A system that can set the drop of each monster, for example
Monster[1](Desert Goblin LVL 1) Drops: 25% to drop X Item, 70% to drop Y Item and 5% to drop Z Item
Monster[2](Desert Troll LVL 2) Drops: 40% to drop X Item, 20% to drop Y Item, 2% to drop Z Item and 38% to drop NONE.
I hope I have understood this, please if someone can make that trigger i would appreciate. thanks.