GrapesOfWath
Sound Reviewer
- Joined
- Mar 31, 2012
- Messages
- 281
So I have an item that, when picked up by a ranged unit that has Bash, transforms into a different version of the item, and then if that unit drops it, it changes back into the original version. The transformation when the item is picked up works fine, but it's hella buggy for when the item gets dropped.
Instead of replacing the item at its dropped location as intended, it spawns 2 of the item in the center of the map. What am I doing wrong here? I feel like there's some kind of easy solution and I'm just stupid or something but I dunno.

Instead of replacing the item at its dropped location as intended, it spawns 2 of the item in the center of the map. What am I doing wrong here? I feel like there's some kind of easy solution and I'm just stupid or something but I dunno.
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