Didn't see this brought up anywhere else, hope its not a repeat.
Making a map with the only hero abilities being +1 to str, +1 to int, or +1 to agi so you basically increase a stat point with each level. Now the hero attribute bonus adds the green + next to the attribute which is annoying as it interferes with being able to tell what bonuses are given by items or just the leveling up.
I figured using the ability item agility gain would be perfect as it just raises the raw stat and the icon wouldn't be a problem but for some reason the ability just doesn't work if I switch it from an item ability to a hero ability. Any suggestions for how I can have a hero ability that raises the base stat point (by that I mean not having that green +X next to it)
Making a map with the only hero abilities being +1 to str, +1 to int, or +1 to agi so you basically increase a stat point with each level. Now the hero attribute bonus adds the green + next to the attribute which is annoying as it interferes with being able to tell what bonuses are given by items or just the leveling up.
I figured using the ability item agility gain would be perfect as it just raises the raw stat and the icon wouldn't be a problem but for some reason the ability just doesn't work if I switch it from an item ability to a hero ability. Any suggestions for how I can have a hero ability that raises the base stat point (by that I mean not having that green +X next to it)