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item attack bonus increasing with lumber

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Level 3
Joined
Jun 25, 2008
Messages
65
Jep...
That is easier. When the player reaches a specific amount of wood or gold or anything else, then remove the old weapon and give him a new weapon with more damage...
You can give Items same names with different Suffixes:
For Example:
Blade(Level1)
Blade(Level2)
And ingame you would only see the name "Blade"

mfg Chrissi
 
Level 17
Joined
Apr 13, 2008
Messages
1,608
Not really. You would need 980 items to give the hero 20-999 damage (based on wood).
Instead, do this:

Make an item which has no abilities.
If the hero picks up the item give the hero an item ability.

You'll need 3 ability.
First: has 9 levels, gives 1 damage*level
Second: has 9 levels, gives 10 damage*level
Third: has 9 levels, gives 100 damage*level

If the hero has 0 wood then:
Give the hero the lvl 2 second ability. (= giving 20 damage)

If the hero has 147 wood then give the hero:
lvl 7 first ability
lvl 4 second ability
lvl 1 third ability

When the player gets wood ( Player - Player Property Wood Gets Greater than or Equal to 0)
Change the level of the abilities.

It should work unless there is a bug with removing the item ability. I'm already late from somewhere so I don't want to test it now, but it's much better having 3 abilities with 9 levels than 980 items.
 
Level 3
Joined
Jun 25, 2008
Messages
65
Ah... I thought he wanted to make it one time...^^
So if you have more than 200 Wood, than add 20 Damage once...

But you are right if he wants to do it more often it would be a waste of time ;-P
But your way is a waste of time too...^^

You only need 1 Trigger and everything is ok. You dont need Abilities for that...
I cant write what you shoul write because my Editor is in German =)
 
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