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[General] Item ability

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Level 19
Joined
Aug 8, 2007
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2,765
make it give hp also (use the potion of restoration ability)

set the hp to -150 (shift-click)
 
trigger 1)

unit uses and item
If item type equall to what you wanted
triggering unit deals 150 damage to triggering unit spells type force
^ target will not take damage when using avatar, and take reduce damage when carry spell damage reducer, also, it will die from it, and recive the sound "our allied town is under attack".

trigger 2)

unit uses and item
If item type equall to what you wanted
triggering unit deals 150 damage to triggering unit chaos type unknown
^ target will take damage when using avatar, and take all damage when carry spell damage reducer, also, it will die from it, and recive the sound "our allied town is under attack".

trigger 3)

unit uses and item
If item type equall to what you wanted
Action:
if (real[life of triggering unit] greater than 150){
set life of triggering unit to [aritmatic]life of triggering unit -150
}
Else{
set life of triggering unit to 1.00
}
^ target will take damage when using avatar, and take full damage when carry spell damage reducer, also, it will not die from it, and WILL NOT recive the sound "our allied town is under attack".

Non-Trigger 4)
abilities: item healing -> Data: Hit Point Gained: -150
In order to do it, hold shift and press enter on that line to allow putting minus into it.
^
These is what I think will happen:
target will take damage when using avatar, and take all damage when carry spell damage reducer, also, it will die from it, and WILL NOT recive the sound "our allied town is under attack".

Choose the one who fits best with 3 being the most suitable in my opinion due to not killing the unit and not placing damaged sound.
 
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