A]mun;2789971 said:
Speaking of which, can you name some of these maps and why they are still played? I'm guessing a carefully balanced mixture of replayability+overall quality+approachability+uniqueness is the key, however that's obviously hard to achieve.
Yes, I agree, that's probably the case.
Yes, sure. Please note this is a subjective selection, there might be a lot more.
Sunken City ( quite often) - Dungeon Crawler, RPG
-> Sunken City has a low learning curve and offers a few difficulties to choose from, allowing newbies to play and enjoy the map and pros to challenge higher difficulties for glory. It is a Hosted Project on Hive and is updated on a regular basis.
Roguelike ( now and then many games in short time) - Dungen Crawler
-> Its greater randomness offers challenge and the randomness factor leads to pain. However, even greater is the glory once you finish the map.
Both maps profite from very different hero and playing styles.
Gaia's ORPG - ORPG
-> Probably the wc3 map with the higherst average texture quality. Still updated and strongly team-focussed, hardly is possbile without a team.
I also heard you have quite a few choices to evolve your hero.
I would say these are the main ones, all available on Hive.
Often played is also any kind of Hero Line Wars (HLW) map and Line Tower Wars ( LTD), I would say due to the PvP factor.