• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Is vJass now usable in the normal world editor?

Status
Not open for further replies.
Level 6
Joined
Dec 6, 2009
Messages
173
Hello!

I have been gone for quite some time but I saw they gave the editor alot of new natives that we have wanted for a really long time. But is libraries/scopes/globals available to use in the normal editor now? And if so if there a way to get the nice dark background we used to have in the NewGen Editor aswell as jass help with filling in triggers?

Example if I wrote "local unit u1 = Create" it would try to fill in with example
"local unit u1 = CreateUnit(Player(0),'U000', 11327,-8200,270)"

Is that still possible? Thanks
 
You can make a parallel install of 1.29 (find and download someone's 1.29 install, there's no way to patch to that version directly or to downgrade) and use WEX which has TESH and AC still. I believe they have explicitly said they're working to add TESH but not sure about autocomplete.
 
Status
Not open for further replies.
Back
Top