- Joined
- Mar 30, 2010
- Messages
- 10
WoodenShield
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Events
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Unit - A unit Acquires an item
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Conditions
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(Item-type of (Item being manipulated)) Equal to |c00959697Wooden Shield|r
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Or - Any (Conditions) are true
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Conditions
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(Unit-type of (Triggering unit)) Equal to Paladin
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(Unit-type of (Triggering unit)) Equal to Archmage
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(Unit-type of (Triggering unit)) Equal to Mountain King
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Then - Actions
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Hero - Drop (Item being manipulated) from (Triggering unit)
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Floating Text - Create floating text that reads Warrior only item! above (Triggering unit) with Z offset 0.00, using font size 10.00, color (100.00%, 75.00%, 50.00%), and 0.00% transparency
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Floating Text - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees
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Floating Text - Change (Last created floating text): Disable permanence
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Floating Text - Change the lifespan of (Last created floating text) to 3.00 seconds
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Floating Text - Change the fading age of (Last created floating text) to 2.00 seconds
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Else - Actions
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[/hidden]