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Is there any way to get X and Y of mouse cursor with current Reforged Editor?

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this what you are looking for: Mouse Position / Angle
Yes, i know about these functions, however, they getting x y not on the actual screen, they find the point of the cursor in game itself as a coords of the point.


There is a function that works in such way, it set cursor and takes x y of the actual screen, however, it only "Set" not a "Get":

JASS:
 native BlzSetMousePos takes integer x, integer y returns nothing
 
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Feb 27, 2007
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Mouse Utility doesn't do absolute screen coordinates either. AFAIK there is no way to do so currently and it's weird that it doesn't exist. Perhaps covering the screen with a smattering of tiny UI frames to detect when they are moused over would work but it would be very granular.
 
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