I know there is a way to hide the cursor in Reforged, but for me it simply doesn't work
I tried to use
but it doesn't work
I'm using a custom movement and camera system, and I don't like that the player can click somewhere to make the unit go/attack there and I wanna get rid of it
Is there a way to do it?
I tried to use
JASS:
call BlzEnableCursor(false)
I'm using a custom movement and camera system, and I don't like that the player can click somewhere to make the unit go/attack there and I wanna get rid of it
Is there a way to do it?